"Heretic Kingdoms: The Inquisition" casts you as the Inquisitor, assigned to stamp out the last remnants of religion. In a world where God is dead and religion heresy, you must decide your own morality. With a story-driven narrative in a morally-reactive world, your choices have consequences, taking the meaning of good and evil to a new level, and taking you to one of six different endings. The dynamic world changes as allies, enemies, and story all adapt to your actions.
Set in isometric view for ease of exploration, "Heretic Kingdoms: The Inquisition" features approximately 50 beautifully rendered locations and more than 30 monsters, each with its own habitat. Game mechanics for healing, combat, and treasure create fluid, engaging gameplay. Over 100 attunements let you customize your character skills and abilities, or develop your own character classes, to prepare for over 50 quests with multiple outcomes.
Retailing for $29.99 (USD) and rated "M" for Mature by the ESRB for Blood and Violence, "Heretic Kingdoms: The Inquisition" was developed by 3D People in association with Chris Bateman and his International Hobo team, and is scheduled to arrive on store shelves April 7, 2005.
For more information, visit www.HereticKingdoms.com.