We are happy to announce that we have licensed Artificial Studios' Reality Engine for production of a next-generation game, to be made available through retail sometime in 2006. Following in the spirit of our origins, this currently unannounced game will be fully user-moddable. A level editor and C# scripting SDK will ship alongside the title for mod-maker use out of the box.
Paired with these tools will be an intuitive mod management framework. This system will handle everything from content management to providing a launching platform for mods, to automatic mod installation via http/ftp, even version synchronization. See a packed mod server in the browser and want to play? Pandora's mod system will download and install the required files without ever having to exit the program. Bandwidth-conscious background transfers are possible, allowing you to play while mods download. The framework also provides other solutions for various aspects of mod development including security and user-friendly SQL database interaction.
A 2006 ship date is estimated at this time. Further details will be made available through press release in Q2 2005.