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Though the game was based on actions, unlike similar games, especially in network mode, it adds the new feature inferring on top of the basic feature.
In network mode, 4 players start a game, where one of them is designated as a 'betrayer' and the other three is designated as normal players.
Normal players have a primary mission: they need to remove sufficient amount of Vampires in the given time limit and successfully escape from the institute. The problem is one of them (betrayer) doesn't want their escape but desires to turn them into one of those dark creatures called Vampires.
Normal players can win the game in two ways. They can either
- find a betrayer and kill him/her or
- escape from the living hell.
This new way of game style requires players to believe and support each other for survival while brings suspicion among them. This will give the players inexperienced thrill and the unique design of Vampires will just add the excitement to it.
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