New Features to the Source SDK
- Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar
- Added hl2mp model animation sources under sourcesdk_contenthl2mpmodelsrcplayerplayer_male_anims.qc and player_female_anims.qc
- Added a sample skeleton for use with MotionMapper under sourcesdk_contentgenericmodelsrcheavy_walk.smd. This can be used with various HL2MP animations (like hl2mpmodelsrccombine_soldier_xsi eload_standing.smd). It is meant for use as the second parameter on the MotionMapper command line
- Added MotionMapper template files (referenced by documentation) under SourceSDKBinMotionMapperTemplates
- Fixed compiling shaders with spaces in the MOD path.
- Added files for the VertexLitGeneric shader under the srcsdkshadersadvanced directory (when you install the source code)
These issues have been resolved
- Updated MotionMapper and its code to the latest version
- Fixed qc_eyes outputting a wrong filename in the QC text