Get the SCCT Steel Squat Versus Map off WP (15mb)
Not enough? Then be on the lookout for two new Co-op maps “ Nuclear Plant, set in Yongbyon, North Korea, and UN Headquarters, set once again in New York“ that will be released in the coming weeks. Nuclear Plant will thrill players with a claustrophobic network of passages, combined with massive open spaces, plenty of loud machines and demanding puzzles (as if stealth wasnâ't enough); cooperation will be key to success. UN Headquarters offers the opportunity to infiltrate one of the world's most protected buildings – and this time, there's no room for kills or alarms. The only choice: remain invisible.
These two maps will be followed at the end of the summer by yet another Versus map “ Polar Base“ to cap off a summer of Chaos. All the new maps will be available free of charge.
The available download also includes an auto-update, which addresses the following:
Lights: Correction on light status on clients.
Description: Some lights were not replicated correctly depending on clients or host (some lights could appear to be 'On' instead of 'Off').
Lights: Correction on coronas display.
Description: Coronas lights were not activated on the retail Xbox version of the game.
Bombing mode and radar: Host no longer sees where bombs are placed on the radar. Host has to seek for it, just like the clients.
Aquarius map: In "Aquarius" map, a Mercenary grabbed by a Spy doesn't get stuck in the crunching box: he dies with the Spy.
Description: Some mercenaries were stuck in a box in Aquarius map.
Alternate rules and ranking mode: It's no longer possible to play ranking games when alternate rules are set
Description: It was possible to play with alternate rules in ranking mode. Use alternate rules, choose some option, then activate the ranking mode.
Tutorial mode: Tutorial mode appears clearly for everyone in the lobby
Description: Now if the tutorial mode is set, the message appears clearly on the screen and the clients are set to "Not Ready".
Spy bullet: Correction on some Spy bullets that were not working properly.
Description: Sometimes, there was a glitch on Spy bullets if you used them first on a wall, then on a Mercenary.
Camera detectors: Correction on Camera that always displays its detection information.
Description: On "ClubHouse" and "Factory" maps, the camera was always displaying detection information, if a spy was killed while being detected
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