Archives by Day

December 2024
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Spinout' (PSP/PS2) - 8 New Screens

by Rainier on Sept. 26, 2005 @ 8:50 a.m. PDT

Spinout, developer by Icon Games, is a fresh original racing title in which the player races their spherical craft (Xorb) around a selection of high-rise courses.

Spinout is an all action arcade racer featuring wild stunt courses; huge arenas and platform style game play, all taking place at heights that will give you vertigo. Race your Xorb around tracks suspended high above sprawling cities and lush vistas but don't miss a turn. It's a long way down.

Game Features

  • Amazing sense of height and scale as you race hundreds of metres above ground.
  • Multiplayer mayhem, with up to 4 players; unleash an explosive range of weaponry and take part in several competition modes.
  • Daring Aesthetic Bonuses - special stunts, moves, impacts and risk awards are received by the player for dazzling and daring manoeuvres.
  • 54 vertigo inducing race courses and 4 race classes - set within 9 fully interactive game environments.
  • WIFI 'Best Times' sharing & merging between friends (PSP only).
  • Customise your Xorb - over 2 million unique combinations possible.
  • Real-time damage system - with deformable Xorb meshes.
  • Rigid body dynamics inject environmental physics into every course to create a fully immersive and believable experience.
  • Powerful special effects engine that delivers spectacular visual effects including Motion Blur, Bloom and beam particle effects.
  • Unlockable rewards and secrets - new courses, Xorb skins & body styles, player outfits and extra game modes.

The game will be complete for PSP & PS2 late 2005.

Related articles, Click here!

blog comments powered by Disqus