Neverwinter Nights 2, the sequel to BioWare Corp.'s best-selling and genre-defining role-playing game, is set in the Dungeons & Dragons Forgotten Realms universe created by Wizards of the Coast, a subsidiary of Hasbro, and will transport players back to the embattled city of Neverwinter. Dungeons & Dragons is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro. Neverwinter Nights 2 will be released for the Windows platform.
Developed by Obsidian Entertainment, Neverwinter Nights 2 features a new, extensive single-player game with deep character development and a powerful new toolset that provides players with unprecedented ability to create their own universes, quests and storylines
"Neverwinter Nights 2 has been an incredible game to produce, as we have aimed from the beginning to develop an immersive gaming experience that will satisfy both the RPG and modding communities," said Feargus Urquhart, Obsidian Entertainment's CEO. "Now that Neverwinter Nights 2 has gone gold, we are proud to say we are delivering a game that should exceed fans' expectations."
The Neverwinter Nights franchise has sold more than two million copies worldwide, is translated into 10 languages, sold in more than 40 countries and features one of the largest and most active fan communities in all of gaming. To date, fans of the franchise, which includes Neverwinter Nights, Neverwinter Nights: Shadows of Undrentide(TM) and Neverwinter Nights: Hordes of the Underdark(TM), have created nearly 4,000 modifications to the original game using the original, award-winning Aurora Toolset. A more robust toolset will be included with the release of Neverwinter Nights 2.
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