Protect America and freedom from enemy forces in urban and rural warfare in SOCOM: U.S. Navy SEALs Combined Assault, exclusively for the PlayStation 2. SOCOM: U.S. Navy SEALs Combined Assault builds on the strengths of the multimillion-selling franchise to firmly establish both its single-player and multiplayer as equally outstanding game experiences. Created in association with U.S. Naval Special Warfare Command, SOCOM: U.S. Navy SEALs Combined Assault is as close as a player can get to being a Navy SEAL on PlayStation 2.
Players can experience the campaign mode in single player or in 4-player online cooperative mode. Additionally, players will have the option to select an individual tactical mission area that was previously completed, and play it as a stand-alone, or 'Instant Action', mission in 4-player online cooperative play. Players can then customize these Instant Action missions for nearly endless replay.
SOCOM: U.S. Navy SEALs Combined Assault will also contain the full SOCOM 3: U.S. Navy SEALs multiplayer online game with all maps, patches and updates included and it will be completely compatible with SOCOM 3 Online multiplayer. In addition it will feature new competitive 32-player maps, exclusive to SOCOM: U.S. Navy SEALs Combined Assault. Improved Crosstalk functionality between SOCOM: U.S. Navy SEALs Fireteam Bravo 2 and SOCOM: U.S. Navy SEALs Combined Assault allows each game to have even more dramatic effects on the progression of the other, in addition to unlocking special features across the titles.
10 “Exclusive” 32 player Multiplayer Maps “Summit” is set on a snowy mountainside which hides a vast cave complex overlooking a small village. It is playable with up to 32 players in Suppression, Demolition, Extraction, Breach, and Control game types in a daytime setting. Additionally, smaller versions of the Suppression and Demolition game types are also available supporting up to 16 players. “Copperhead” is set near a lake nestled near the edge of an alpine forest. The remnants of an abandoned logging company can be seen scattered around the shoreline. It is playable with up to 32 players in Suppression, Demolition, Convoy, Escort, and Control game types in a nighttime setting. Additionally, smaller versions of the Suppression and Demolition game types are also available supporting up to 16 players. “Threshold” is set near an ex-Soviet chemical weapons storage facility located on a rocky island chain. A loading dock provides access to the buildings which lead to an underground storage facility. It is playable with up to 32 players in Suppression, Demolition, Extraction, Convoy, Escort, and Control game types in a daytime setting. Additionally, smaller versions of the Suppression, Extraction, and Demolition game types are also available supporting up to 16 players. “Retaliation” is set within a small village that is divided by a river. Two bridges join the city together and a dirt road connects the village to a bombed-out airstrip. It is playable with up to 32 players in Demolition, Extraction, Suppression, Convoy, Control, and Escort game types in a daytime setting. Additionally, smaller versions of the Suppression and Demolition game types are also available supporting up to 16 players. “Boot Camp” is set within a well-fortified base of operations in the midst of rugged, forested terrain. Guard towers inside the camp and at the main bridge overlook the roadways. It is playable with up to 32 players in Demolition, Extraction, Suppression, Breach, Convoy, Control, and Escort game types in a daytime setting. “Anchorage” is set within an ex-Soviet industrial wharf with vast warehouses littered with shipping containers. An abandoned cargo freighter is docked at the south end of the wharf. It is playable with up to 32 players in Control, Demolition, Extraction, and Suppression game types in a daytime setting. Additionally, smaller versions of the Suppression and Demolition game types are also available supporting up to 16 players. “Echelon” is set around a dilapidated sports stadium situated near a converted factory and connected to rundown parking garage. A makeshift encampment has been built inside the stadium. It is playable with up to 32 players in Suppression, Demolition, Extraction, Control, and Breach game types in a daytime setting. Additionally, a smaller version of the Suppression game type is also available supporting up to 16 players. “Aftershock” is set within a city block near the outskirts of the capital. Streets, alleys, and sewers form many routes throughout the city. It is playable with up to 32 players in Suppression, Demolition, Control and Extraction game types in a nighttime setting. “Siphon” is set around an oil pumping and refinery station nestled in the frozen tundra. Numerous catwalks and overpasses connect the many buildings to one another. It is playable with up to 32 players in Suppression, Demolition, Control, Extraction, and Breach game types in a nighttime setting. “Prowler” is set within a rural mountainous region with a bridge spanning a large frozen lake. Ruins and damaged houses scatter the landscape. It is playable with up to 32 players in Suppression, Demolition, Control, and Convoy Game Types in a daytime setting.KEY FEATURES
- 4-Player Online Co-op with full community support, including all SOCOM 3 communication features, ladders and ranking.
- Mission design, layout and enemy behavior will allow players to decide how they want to approach a given enemy engagement, whether through stealth or raw offense.
- Enemy behavior has been enhanced to make them more tactical, intelligent and deadly. Vehicle driving behavior has also been dramatically improved for more realistic movement and decision-making.
- New weapons, including a selection of non-lethal weapons such as tear gas, pepper spray projectiles and concussion ordinance, and defensive equipment such as flak vests.
- 3 vehicle classes including the light, agile but vulnerable Recon class, the fast Support class that focuses on troop transport and the heavily armed and armored but slow Armor class.
- SOCOM: U.S. Navy SEALs Combined Assault and SOCOM: U.S. Navy SEALs Fireteam Bravo 2 both take place in the same single area of operation with an in-depth, unified story arc.
- Crosstalk functionality between SOCOM: U.S. Navy SEALs Combined Assault and SOCOM: U.S. Navy SEALs Fireteam Bravo 2 will be enhanced through cinematics, voice-over, in-game cut scenes and action events that combine the efforts of both SEAL teams, in addition to numerous unlockables.
- Association with the U.S. Naval Special Warfare Command ensures authentic and realistic SEAL gameplay and mission designs.
- PlayStation 2 system's top online gaming franchise continues its groundbreaking gameplay with an intensely designed online community. SOCOM: U.S. Navy SEALs Combined Assault offers 32-player competitive and 4-player cooperative gameplay, and will have an expansive list of community features - including friends list, chat functionality, a detailed ranking structure, expanded stat tracking and more.
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