Get the Dominions 3: The Awakening v3.01 Patch demo off WP (2mb)
Dominions 3: The Awakening, developed by Illwinter Games and published by Shrapnel Games, is a multi-OS (supporting Windows, Mac, and Linux) turn-based strategy game set in a world of epic struggle between men, monsters, and gods. This isn't a game erely about conquering stone keeps and collecting golden booty; no, in Dominions 3 true victory comes not from shiny baubles and real estate, but true godhood!
Bug Fixes, Tweaks, Enhancements:
- Great Lion size 3.
 - Atlantian spearmen correct age and darkvision.
 - Shark knight have correct resource cost
 - Doom horrors less common.
 - Indep lizard warriors base prot ->3
 - Curse of stones affects only enemies in accordance with the manual
 - Wands no longer gives Chest Wounds
 - Sharpest tooth has correct stats
 - Nagini seduction fix
 - Polypal mother no longer ethereal
 - Event gives city and not motte-and-bailey
 - Mesmerize confuses/enrages target instead of enslaving
 - Triton recruitable in coastal kappa province fixed
 - Blessing can affect sacred undead.
 - All era gians gets longdead giants and soulless with reanimation and similar spells.
 - All era caelum soulless fix
 - All era ctis undead fix
 - Eater of the dead fix
 - Darkvision fixed
 - Some nation description fixes
 - Tungalik dagger -> quarterstaff
 - No uw conscription for tien chi
 - Mod commands for sites: #gold, #res
 - Mod command: #ressize
 - Building of cave castle no longer produces simple hillfort
 - #castledef, #maxage, #startage, #older mod commands work properly
 - #owner fixed. Limit 25 removed
 - Weapon modding #cold, #fire, #shock, #secondaryeffect, #secondaryeffectallways didn't work properly
 - New weapon mod command: #poison
 - Lava warrior also had prec and enc swapped
 - Polypal Mother and some more are now female.
 - Nethgul no longer tries to kill his wielder.
 - More visible up/down arrow for scrolling commanders.
 - Fixed bug with cheat detection and alchemist's stone.
 - God epitet's could be cut off, fixed.
 - Ardmon's Soul Trap didn't work as advertised.
 - Tempest would crash the game if used in meele.
 - Possible to enter site ou ydon't own, fixed.
 - Max possible Dominion victory value increased.
 - S?s and Kirke and Kurgi have correct name.
 - Alcastor has correct priest lvl.
 - No more free kappas in UW fortresses
 - Watcher darkvision -> 100
 - Hog knight is now mounted.
 - Atlantis hero size -> 4
 - Flame corpse construction works now.
 - Azure mages are amphibious
 - Leviathan only castable under water
 - No longer possible to recruit city of tombs units if you're not ctis
 - Helhirding only recruitable from site (and double display removed)
 - Dwarven smith only recruitable from site (and double display removed)
 - Stargazer no feet
 - Burning one had prec and enc switched
 - Bitch queen crone shape has nature 1
 - Ram's Head got prot 2
 - Tribe warriors increased to 10 gold
 - Jaguar tribe slinger hide shield
 - Druids had low stats and age - stats increased a bit
 - Map editor fixes.
 - GUI performance improvments.
 - Improved spell modding.
 - New mod commands #uwfort, #deepfort.
 - Modding manual updated.
 - Map edit manual updated.
 - Guru gets rid of all afflictions when he gets a new body.
 - Message for guru reincarnation into new body.
 - Lure of the deep was castable over water, fixed.
 - Modding command #nratt didn't work.
 - When Charcoal Shield is replaced by the Champion's Trident, Fire Shield effect isn't removed. Fixed.
 - 't' screen got top right exit button as well.
 - On the F1 Nation Overview screen, clicking on a province name with a province number higher than 1000, causes a magic site description to be displayed, fixed.
 - The Mummification spell available from Amon Hotep shows as no description available, fixed.
 - Windows alt-tab improvements.
 - Knights only attack in mid or late age
 - 60 gold event -> 100 gold
 - Merman scout cost -> 25
 - Utg? cold preference -> +1
 - Daidalos got hammer
 - 10+ new gold generating events.
 - Horror Seed spell could lock up the game.
 - Correct game name in credits.
 - No more snowfall events under water.
 - Gateway fixed.
 - VP crowns disappeared at edges, fixed.
 - More than 1 VP / province wasn't displayed properly, fixed.
 - Glamour ability doesn't give mirror images to PD units or leaders at the start of combat, fixed.
 - If you use a 5 digit port for hosting a game the port number is not saved correctly, fixed.
 - Starting a new game with a random map but with same name as last game resulted in a bad map, fixed.
 
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