Get the Gothic III v1.12 patch off WP (60mb)
Build 1.12
- Fixed ambient sound bug
- Sound occlusion improved
- Several physics and character movement bugs fixed
- Inventory exploit fixed
- Camera behaviour improved
- Several mission logs fixed
- Several small quest bugs fixed
- NPCs don't die as quickly as before when fighting monsters. This helps party members to survive.
Build 1.09
- fixes an issue where trying to save a game would crash/hang the program with a memory related error message
Build 1.08
POSSIBLE EXPLOIT
To avoid using the patches (same for 1.07) as an exploit:
- unequip all items
- save game
- apply patch
- load game
Otherwise equipment bonuses will be counted doubly after reequipping.
I. TECHNICAL BUGFIXES
- Several crash bugs fixed
- Performance increased
- Combat AI for several monsters improved/simplified (e.g. boar)
- Lots of AI Fixes ( Murderer Reaction from party member fixed, AI comments improved)
- Sleeping NPC's AI reactions improved
- Camera Control: Inverting the X-axis is now saved
- Lensflare/Sun doesn't shine through mountains and buildings anymore
- Rhobar and Zuben are dead after defeating them
- Revolution mechanics improved
- Lester does now talk even when not sitting at the campfire
- Epilogue fixed
- "No mission success after 2 times "not enough gold" fixed
II. CONTENT FIXES
- Vak and Gonzales are now still there after a revolution
- There are now more weapons at traders and in chests
- Annoying NPCs from Faring arena removed
- Story and Missions in Al shedim improved. (Lester,Saturas,Wutras,etc...)
- Snorre's ancestor stone fixed
- All problems of Hogar and the southern Orcs fixed
- Ronar Trading fixed
- Less monsters/Orcs in Nordmar
- Vibald is now carrying explosive arrows
- Bogir dialog fixed
- Osmund dialog fixed
III. CHANGES/ADDITIONS
- Crossbow handling improved
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