The result is a visceral pure action aerial and space combat action shooter with massive scale combat engagements, an intricate story line campaign, interesting and challenging missions which take place both in space and on planet surfaces, as well as all the graphics eye candy that your system can muster. Throw in an intuitive help system, easy to use GUI interface and control scheme (game pad support!) and what you have is a game you can pick up and be playing like an expert in ten minutes or less.
This episodic (four in all) game tells the story of the struggle between the Terran Military forces of Galactic Command and their opposition counterparts, the Insurgents, who are fast becoming the new threat to the organization’s stability and security.
The GCV-Excalibur and GCV-Merlin are two new attack carriers developed by GALCOM and on their first maiden voyage are tasked with engaging the Insurgents. As the leader of a combat flight crew of fighters assigned to the Excalibur, your mission is to carry out your assignments while protecting your fleet from being destroyed by hostile forces operating deep behind enemy lines.
Episode one is included in the full game, with three additional episodes (each sold separately) to follow every two to three months.
GALCOM is scheduled to be released in Q1/07 (March) at an MSRP of $29.95. Future episodes are sold separately at $19.95
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