Empire Earth II: The Art of Supremacy features :
- Two new modes, including Fealty Mode, where players on the ropes can declare "fealty," to become a permanent ally or vassal to another player; and Tug-of-War Mode, where multiple battles are fought across three, five, or seven maps with ultimate victory coming from defeating a foe on their home map
- Three new globe-spanning campaigns will allow gamers to relive more of mankind's most legendary moments, from the time of the Pharaohs to the reign of Napoleon
- Ten new combat units, including Zulu Warriors, Russian Howitzers, and Rafale Stealth fighters, with which to conquer the world's most powerful foes
- Upgrades from regular units to powerful Heroes in victory
- The ability to conquer, assimilate or ally with Native Tribes
- New persistent units that will remain and retain upgrades across multiple scenarios
- New strategies to master in new game modes, with advanced units and additional civilizations
- A new editor that allows the player to create unique custom civilizations
- A streamlined and improved multiplayer matchmaking interface
Empire Earth II: The Art of Supremacy will arrive February 14, 2006. The game has been rated 'T for Teen' by the ESRB.
More articles about Empire Earth II: The Art of Supremacy