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PopCap Games Opens San Francisco Studio

by Rainier on March 14, 2006 @ 9:38 a.m. PST

Bejeweled developer PopCap Games has opened a studio in San Francisco, California, to complement its Dublin, Ireland and Seattle, Washington headquarters. The new studio will serve as a regional hub for PopCap's game design and development activities, tapping the wealth of software engineering and artistic talent found in the area.

Dave Rohrl, former Senior Producer at pogo.com, Electronic Arts' casual games service, will serve as general manager of the new PopCap San Francisco studio.

"We're excited to be opening our latest design and development studio in the long-time heart of the game industry's stomping grounds, and are already tapping the tremendous talent base in the area to staff the new facility," stated David Roberts, CEO of PopCap. "And we're very pleased to have Dave Rohrl, an established industry veteran and very active member of the casual games development community, overseeing the new studio. Dave's vision and management style are very much in line with PopCap's, and we expect great things from the San Francisco team."

PopCap's ongoing expansion in all areas of its business is reflected in the establishment of the new San Francisco studio as well as the recent opening of a new international headquarters in Dublin, Ireland. The San Francisco studio will focus on all stages of game development from concept to launch, and is expected to grow from 5 initial staffers to approximately 15 in the coming months. San Francisco Bay Area-based professionals in all aspects of game design and development are encouraged to submit employment information and inquiries via PopCap's website (www.popcap.com). PopCap's workforce, which has grown from three to more than 45 employees since the company's founding in 2000, is expected to expand to more than 70 over the next twelve months.

Dave Rohrl, general manager of the new San Francisco studio, joined PopCap Games in late 2005 after spending more than five years as a senior producer and designer for Pogo.com, Electronic Arts' proprietary casual games service. From late 2002 to mid-2005, Mr. Rohrl conceived and launched Pogo.com's downloadable games channel, for which he also managed content selection and game development. Mr. Rohrl is an industry veteran with more than a dozen years of experience in professional game development.

More information on PopCap can be found at www.popcap.com.

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