Archives by Day

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Trinigy's Vision Game Engine Gets Intelligent

by Rainier on March 16, 2006 @ 3:38 p.m. PST

A.I. middleware provider Kynogon and 3D game engine developer Trinigy today announced that both firms have collaborated on a full integration of Kynapse A.I. into Trinigy's Vision Game Engine.

"We are truly impressed with Kynogon's A.I. technology and are excited about having Kynapse A.I. integrated into the Vision Game Engine", says Felix Roeken, General Manager at Trinigy. "Thus, our customers can smoothly combine cutting-edge technology of both worlds in Vision's what-you-see-is-what-you-get workflow to create a unique, truly superior gaming experience."

Pierre Pontevia C.E.O. of Kynogon commented. "Vision offered us a full Game Engine featuring a complete set of impressive tools with an open yet powerful architecture. We are committed to complementing Vision with Kynapse A.I. solution to empower developers to deliver great games."

Game Developers planning to work with both technologies will be equipped with a set of special samples and documentation.

Kynogon (#432) and Trinigy (#4408) will have booths at this year's Game Developers Conference, taking place in San Jose, CA (USA) from March 20-24th.

Both companies will present the resulting integrated technologies to the public at GDC 2006.

blog comments powered by Disqus