Get the Age of Empires III v1.05 patch off WP (12mb)
Patch 1.05
NEW FEATURES
- Added Power Rating to ESO
- Added Stand ground to the game
- Attack move button and hotkey added
- Hispaniola, a new random map has been added
- Recorded game playback improved significantly
- Added Option for minimized multiplayer chat
- Added games list filtering options
- Added Option to save games list filter settings
CLIENT FIXES
- Numerous fixes to attack move command
- Numerous balance changes
- Numerous changes to home city cards
- Deathmatch games now have reveal map on
- Deathmatch - Starting crates removed from most maps
- Fixed an issue where watching a recorded game overwrote home cities
- Playing an old saved single player game should no longer revert your home city to the older state
- Ranged Cavalry Caracole now applies to all ranged cavalry
- Native American Treaties card now creates the right number of Natives
- Added support for removing the larger pause dialog. Add 'hidepopups' to your user.cfg
- Added support for modifying custom random map names and text
NETWORK AND ESO FIXES
- Custom game setup now shows if a game is rated, not rated, no XP
- Added , , mouse wheel scroll and double click functionality to numerous spots in ESO
- Changing #players will unready everyone
- Typing in chat and switching to a different ESO window no longer erases the text
- Many Clan chat fixes
- Clan change, you may only demote someone that is below your rank, you may only promote someone that is two ranks below you
- Two players that do not have their routers properly set up can no longer join the same game.
- Fixed numerous issues with joining and creating a clan
Patch 1.04
CLIENT FIXES
- Update to the patching process which should address difficulties experienced during the autopatch process.
- Resume button added. A dialog is now displayed when a user pauses the game.
NETWORK AND ESO FIXES
- Changes to Games List functionality. The list is pulled down once on initial login and can be updated by pressing the Refresh button. Automatic updates will no longer occur.+
- Quickmatch now uses only standard maps.
- Home City level now displayed on the Game Start screen.
- Clan tags added to the Advanced Game Setup.
- Fixed an issue with clan chat not being displayed.
- Fixed a game pause issue when a resigned player remained in game.
- Removed the exploited ability to split the military and economy scores.
- Timeout added to Vote Dialog box.
Patch 1.03 :
NETWORK AND ESO FIXES
- Fixed an issue where a game would be cancelled and all players given a "Failed to join" message when two routers that could not communicate joined the same game.
Patch 1.02 :
CLIENT FIXES
- New hotkey editor added to the game
- New large map set.
- 5 new large versions of popular maps have been added.
- Fixed a sound crash issue.
- Fixed a bug with sound being choppy
- Fixed some performance issues with boat battles.
- Fixed a D3D initialization error when launching the game.
- Fixed a bug where the auto-patcher text was impossible to read.
NETWORK AND ESO FIXES
- Fixed an bug where disconnecting a player would lock up the game.
- Switching home cities unchecks all players.
- Quick search now uses the Standard Map set.
- Fixed an issue where a user would get in a state that they could not host or join a game.
- Fixed a number of multiplayer exploits.
- New ESO privacy.
- Updated a number of error and user messages.
- Allow users to turn off enter/left chat messages on ESO.
- New user.cfg commands to assist with router and direct IP issues.
- For more assistance on this check http://forum.agecommunity.com/ibb/topics.aspx?forumID=7
CLIENT FIXES 1.01
- Fixed a bug in the command manager that caused slow performance when CPAIs were in the game
- Fixed a bug that caused sound effects (and sometimes music) to stop playing
- Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working
- Fixed a bug on the Postgame screen that allowed players' names to be edited
- Fixed a bug where all players would hear the selection sound for HC cards played
- Fixed a bug that kept the ESO connection problem dialog box from closing
- Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age
- Fixed a bug that made abundant resources available in the single-player Campaign
- Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready
- Tweaked movement code to improve the responsiveness of units
- Changed formations so that unit types keep their setting even when grouped with different types
NETWORK AND ESO FIXES 1.01
- Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached
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