The RTS gameplay of "Rise of Nations: Rise of Legends" has been improved for a more rewarding experience – gamers have the choice of drawing out battles for multiple hours for the classic RTS feel or focusing on shorter, 20-minute, campaigns.
As the second installment of the "Rise of Nations" franchise, "Rise of Legends" also extends the gaming experience using a 3-D engine with dynamic lighting, deformable terrain, destructible buildings, ground-rattling earthquakes and massive armies locked in enormous strategic battles. "Rise of Nations: Rise of Legends" combines cutting-edge, industry-leading technology with awe-inspiring art design to create environments unlike anything ever seen.
Developed by Big Huge Games, "Rise of Nations: Rise of Legends" continues the innovative gameplay tradition established by the critically acclaimed and best-selling, "Rise of Nations," the best-selling RTS released in 2003 that garnered numerous Game of the Year awards, including GameSpot's Best PC Game of 2003.
In addition to being able to lead vast fantasy armies into strategic battles, "Rise of Nations: Rise of Legends" introduces a host of gameplay innovations that are unique to the RTS genre. Additionally, the popular Conquer the World (CTW) Campaign returns with fresh concepts that make each strategic decision critical to eventual victory over a constantly adapting enemy. The revamped and improved CTW Campaign immerses players in a land of magical armies and never before seen technologies in an epic battle to save the world against an ominous evil force.
Rise of Nations: Rise of Legends is in position to ambush North American retail stores on May 9.
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