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Rainbow Six Vegas

Platform(s): PlayStation 3, Xbox 360
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal

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'Rainbow Six Vegas' - v1.04 Patch Available NOW

by Rainier on Jan. 30, 2007 @ 9:11 a.m. PST

Rainbow operatives take to the chaotic streets of Las Vegas as an escalating terrorist siege in “Sin City” threatens to take world terrorism to new, uncontrollable heights. The future of global security hangs in the balance as you battle to defend classic Vegas locations and environments like Fremont Street, the Strip, and casinos.

Get the Rainbow Six Vegas v1.04 Patch off WP (95mb)

Rainbow Six: Vegas v1.04 :

  • Fixed PunkBuster client getting kicked after a change of map on the PunkBuster dedicated server.
  • Fixed a problem when trying to re-join a server that the user has just left.
  • Added all previously non-translated sections to the Engine localized files.
  • Fixed looping sound issues in Multiplayer maps.

Rainbow Six: Vegas v1.03 :

  • Enabled PunkBuster support.
  • Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.
  • Fixed a dedicated LAN crash.
  • Fixed the server listing that was capped.
  • Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.
  • Fixed the secondary console that was assigned to the quote character by default.
  • Fixed the radar jammer sound that stays even after death.
  • Fixed the floating C4 explosive and motion sensor floating when put on breakable items.
  • Fixed the menu problem when mapping the [End] key.
  • Fixed the chat so that it does not trigger actions when typing.
  • Fixed a problem after picking-up a weapon on the ground equipped with laser beam.
  • Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.
  • Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.
  • Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.
  • Fixed some incorrect mapping messages.
  • Added a check to warn the user if an instance of the game is already running.


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