Initial careful 3rd party support policies have been changed more recently due to the console’s apparant success on the market. With the Licensed Developer approval Engine Software hopes to expand its field of work with the Wii platform in the near future.
Ruud van de Moosdyk, VP of Development at Engine Software: “We are very happy to have acquired the Wii Licensed Developer status, as this will open up new creative opportunities for our team, as well as new business opportunities for our company. In the last few months many of our clients have already inquired whether or not we support Wii development, so demand for developers is high. “
Engine Software has no development projects currently scheduled for the Nintendo Wii platform, but will be investigating the possibilities for WiiRetail, and WiiWare projects, while recreating its key technology on the new platform, including the licensable Music & Sound Replayer already available for Gameboy Advance and Nintendo DS.