Net revenues for the three months ended September 30, 2007 were $47,000, a decrease of 86% compared to the same period in 2006.
Net revenues for the nine months ended September 30, 2007 were $5.9 million, an increase of 872% compared to the same period in 2006 mainly attributable to the sale of the "Fallout" Intellectual Property.
Gross profit margin for the three months ended September 30,207 was 68%, compared to 98% in the third quarter of 2006.
Commenting on the results, Interplay Chairman and Chief Executive Officer Herve Caen said, "This quarter marks an important milestone in the company's difficult turnaround period of the past three years. We are now focused on a two-pronged growth strategy. As we are working to secure funding for the development of a Massively Multiplayer Online Game (MMOG) based on the popular Fallout franchise, we are at the same time exploring ways to leverage our impressive portfolio of gaming properties through sequels and various development and publishing arrangements."
Caen added that the company is reinitiating its in-house game development studio, and has hired veteran game developer, Jason Anderson, as creative director of a yet unannounced Massively Multiplayer Online Game.
Interplay is also planning, if it can obtain financing, to develop sequels to some of the most successful games, including Earthworm Jim, Dark Alliance, Descent and MDK.