Get the Forge of Freedom v1.10.10 patch off WP (15mb)
Forge of Freedom v1.10.10
Since the original release, the development team has been listening carefully to customer feedback and improving all areas of the game to improve historicity and gameplay. Several significant updates have been the result and this latest fine tunes the historical accuracy and game balance as close to perfection as is possible while also improving the already excellent strategic and tactical AI even further. The dozens of improvements range from better balance between camps, population and replacements to more realistic diplomatic percentages, two siege phases instead of one, improved scenario orders of battle and more realistic detailed battle frontage rules. Quick battle resolution was also carefully adjusted to bring into better balance the effects of forts and terrain.
In addition, we now have over 250 brief historical biographies included in the game for the many generals on both sides, thanks to the diligent work of many biographers. One of the improvements in the orders of battle includes the ability to now have generals start already assigned to their historical divisions right from the first turn of a scenario, minimizing first turn reorganization chores.
Forge of Freedom v1.9.2.3
...
Forge of Freedom v1.2.3
- Fixed invisible cities in low animation mode.
Forge of Freedom v1.2.2
- Fixed bug related to message during siege.
- Now preloads the voice files used during the load sequence to prevent their being choppy when playing.
- Fixed bug which caused a stack of cavalry to look like a stack of artillery.
- Removed ironclads from start of the standard scenario.
- Fixed problem with commander special abilities in the July scenario.
- Undo order function should now properly be reset between turns.
- Fixed problem of map scroll locking up when two popup boxes were opened (or attempted to be opened) simultaneously.
More articles about Forge of Freedom