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Turok

Platform(s): PlayStation 3, Xbox 360
Genre: Action
Publisher: Buena Vista / Touchstone

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'Turok' (PS3/X360/PC) Pre-Order Incentive

by Rainier on Dec. 6, 2007 @ 12:32 p.m. PST

Turok is a story-driven first-person shooter set on a dark, mysterious planet in the near future. Players take on the role of Joseph Turok, a former Black Ops commando, now part of an elite Special Forces squad on a mission to take down a war criminal on a genetically-altered planet.

Turok is an epic, story-driven first-person shooter set on a dark, mysterious planet in the future. Players take on the role of Joseph Turok, a former black ops commando, now part of an elite special forces squad, known as Whiskey Company, which is on a mission to take down a war criminal – Turok’s former mentor, Roland Kane. While Whiskey Company is traveling to the genetically altered planet inhabited by Kane and his soldiers, Whiskey Company’s ship is shot down. Turok must use his elite military training to elude Kane’s well-trained army, known as Mendel-Gruman, and the ravenous, unpredictable dinosaurs, huge insects and other massive creatures that populate the dangerous environment. Turok’s mission? Survive at all costs.

The realism of Turok and his team’s terrifying circumstance is conveyed through the distinguished voice talent. Gregory Norman Cruz provides the voice of Joseph Turok and the other members of Whiskey Company are: Timothy Olyphant (as Cowboy), Ron Perlman (Slade), Donnie Wahlberg (Shepard), William Fichtner (Logan), Mark Rolston (Cole), Chris Judge (Jericho), Lombardo Boyar (Gonzales), Gideon Emery (Reese), Josh Gomez (Parker), Jon Curry (Foster), Jason Harris (Carter) and Steve Van Wormer (Henderson).

Powers Boothe is the voice of the villain, Roland Kane, an escaped war criminal and Turok’s former mentor. Sean Donnellan voices Grimes, Kane’s mysterious, elusive henchman and part of Mendel-Gruman.

The Turok pre-order demo disc is available for the Xbox 360™ video game and entertainment system from Microsoft. The demo disc package includes a premium item and will be distributed to all customers who pre-order Turok and put down a deposit towards their purchase. Offers are valid while supplies last.

“Turok is an engaging, intense game and we’re eager to see the reactions of video game fans as they experience this demo before the game’s February release,” said Josh Holmes, vice president and studio general manager. “This sample of Turok should give people a sense of the variety of memorable environments, terrifying creatures and unique challenges that are inherent to the game.”

“The demo disc rewards video game fans by enabling them to play some major features of Turok in their living rooms long before the game is available,” said Todd Steckbeck, vice president and general manager, U.S./Canada region, Touchstone. “By reserving their copy of Turok, video game players will also be able to experience an entertaining 30-minute experience throughout the holiday season and the early part of next year.”

Key Features

  • Massive creatures – Encounter genetically altered dinosaurs, huge insects and other deadly creatures
  • Dino Luring – Lure dinosaurs to attack human enemies or battle each other
  • Dino Mauling – Dinosaurs pounce on Turok and he must struggle to pull himself from their jaws to avoid being eaten
  • Strategic combat – Obliterate enemies with excessive firepower or utilize “quiet kill” techniques with specific weapons (the bow and knife)
  • Cinematic experience – A deep plot is conveyed through cut scenes and flashbacks
  • Dark, gritty sci-fi world – Realistic graphics and intense dynamic sound bring the planet to life
  • Realistic A.I. – Enemy soldiers respond dynamically to the player’s movements and dinosaurs react in unpredictable predatory behaviors
  • Multiplayer – Engage in online multiplayer modes for up to 16 players with terrifying creatures added to the mix

Turok will be available for the PS3 and Xbox 360 for $59.99 at major retail stores on February 5, 2008. A Windows PC version will be available in Spring 2008.


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