Get the Napoleon's Campaigns v1.02 Patch and v1.01c Demo off WP (20/530mb)
Napoleon's Campaigns Patch 1.02
Because of database changes, this patch is not compatible with previous saved games.
Bugs
Redeployement usage was not saved when you reloaded a game under planification.
Fixed the 'dancing forces' effect (display glitch) at the start of AI thinking.
Rare bug fixed where some elements could be integrated to another, unrelated, unit after hosting.
Gameplay changes or additions
Automatic garrisons conditions have been eased: A new garrison can appears in a region having a depot,
fortress or city of level 7+ if you have enough replacements in your pool and have at least one line infantry regiment in the region, with 51% military control (supply need abandonned, reduction in the control required).
Scenario Updates & Bugs fixes
Automatic garrisons settings have been updated.
In the 1812 scenario, each side get two new options (F4) to recruit new units.
In the 1812 scenario, the Russian start with a large VP amount. The French player will have to conquer to win.
The Polish and Dalmatian theater have been added in the 1809 scenario.
Campaign scenario (77 turns): Swedish-Russian war added.
Data tweaks
All weather patterns reviewed.
Database issues and additions on units & elements done.
Interface
Save Game can be done with the ctrl-shift S shortcut (reminder: Ctrl-F9 Ends the turn)
Support for the German language added. (still experimental)
You can press [control] while you drop a stack in an adjacent region, to disable pathfinding.
Accents removed from filenames for a better support of Asian Windows.
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