Based on NaturalMotion’s DMS technology, euphoria uses the processing power of PS3 and Xbox 360 to simulate the human body and motor nervous system, thus creating fully interactive game characters that act differently every time. With euphoria, games move away from canned animation, towards a much richer, life-like experience that is unique to the player.
“euphoria is about giving people an interactive experience they have never seen before. We now have the processing power to simulate humans, and the possibilities for games are endless,” said Torsten Reil, CEO of NaturalMotion.
“In Rockstar, we have found a partner that shares this vision, and is renowned for creating some of the most ground-breaking and immersive games in the industry,” continues Reil. “We are thrilled and honored to work with a partner of such high caliber, and look forward to helping create amazing titles.”
Further announcements regarding specific titles will follow at a later date.