Below is a list of some of the changes coming for the main v1.05 balance patch.
- Left click move/attack mouse option.
- Harvesters fixed including taking out the Ion Storm when a Scrin Harvester is destroyed.
- Engineer exploit, Observer exploit, and other exploits fixed.
- A number of bugs associated with AI pathfinding have been fixed.
- Lots of unit tweaks, some minor, a few major (too numerous to mention).
- Some in-game animations improved and other surprises.
- Fixing Battlecast
- Disconnector's accounts will get killed, and eventually their CD key will get banned
- Economy boom and tank rushing will be reduced
- Infantry will no longer suck as much
- Scrin harvester's ion storms will be removed
- GDI and Nod AA will be beefed up
- Flame tank damage from 200 to 500
- Nod bikes get 20 to 30% damage increase
- Avatars may come down in price all the way to $2000
- Scorpion tank damage reduction (< 25% change)
- Blackhand will get a boost
- GDI's Firehawks will fire off all of their shots in one or two volleys instead of circling around forever
- GDI dig in will cost less, and will allow two units per foxhole
- Mammoth tank's speed, cost, build time, and AA missiles may all be slightly nerfed
- The Rig will be easier to use
- And more
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