"The Gamecock team includes some of the best people we've worked with in our 14 years of game development," says Roman Ribaric, Croteam CEO. "We had a great time and learned a lot when we worked together to produce the first Serious Sam and we are confident that we will achieve similar success this time around."
"Now, with its next-gen engine pushing the latest gaming hardware to the limits of its potential, Croteam is producing a game that will confirm its position among the world's game development elite,’ added Mike Wilson, CEO and Head of Marketing for Gamecock Media Group.
Gamecock Media Group will publish the title, which is currently scheduled to ship in 2009 on Windows PC and specific next-gen consoles, in North America.
The Serious Engine 3 is a ground-up reworking of Croteam's proprietary game creation system, designed to fully exploit next-generation consoles and state-of-the art PC hardware. The systems' advanced multi-core HDR-rendering graphics system supports full per-pixel lighting and shadowing (including shadowbuffers) and boasts a custom GPU-accellerated baker for GI lightmaps. The system also incorporates a custom multi-threaded physics solver designed for better performance on multicore CPUs and built-in support for action-game models - such as FPS characters - which allows them to naturally interact with other physical objects.