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Culpa Innata

Platform(s): PC
Genre: Action/Adventure
Publisher: Strategy First
Developer: Momentum

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Strategy First Brings 'Culpa Innata' to North America

by Rainier on July 6, 2007 @ 12:39 p.m. PDT

Culpa Innata is a story-driven, 3rd person game using the classic mouse in a point and click interface, featuring a wide variety of organic obstacles ranging from logic puzzles to hi-tech gadget manipulation to dialogue and inventory challenges.

A World Union citizen is murdered in Russia, one of the few remaining Rogue States. This murder oddly coincides with the accidental death of a prominent professor in Adrianopolis, an important border town between the World Union and Russia. Peace Officer Phoenix Wallis is assigned to lead the investigation of the murder. Still young and inexperienced, she will soon make discoveries beyond her wildest imagination, as skilled hackers and subversive characters begin taking an inexplicable interest in Phoenix. Her investigation reveals enigmatic clues that lead her deeper and deeper into a mystery that challenges not only her case, but her very beliefs in the worldview she has sworn to protect.

This story-driven, third person game uses a 3D engine with dynamic cameras and other technologies developed by Momentum AS. Their remarkable patented facial animation technology is put to excellent use, as the game features over fifty personable characters that you’ll frequently engage in dialogue throughout your investigation. Using the classic mouse in a point and click interface, players have responded enthusiastically to the intuitive and responsive control. The game features a wide variety of organic obstacles ranging from logic puzzles to hi-tech gadget manipulation to dialogue and inventory challenges.

Burak Barmanbek, Co-Founder & Executive Producer, Momentum A.S., said; “We are trying to take adventure gaming to a new level, with an adult script, fully realized game world and re-playable player centered gameplay. Finding the right partner is key to getting our visions into gamer’s hands. Everyone on the team is thrilled to be working with Strategy First, who shares our belief that this is a unique opportunity to engage gamers on a deeper emotional level, while never forgetting that at its heart – a game must be about the player and fun."

“We’re delighted to be working with Momentum Games on this exciting new title. With its gripping and constantly changing story line, beautifully rendered artwork and engaging game play, we know we have signed one of the most polished adventure titles in quite some time,” said Stewart Braybrook, Strategy First’s Director of Operations.

Features

  • Original, complex story with a detailed history in a fully realized game world
  • Environments and characters rendered in 3D with dynamic camera implementation
  • Cinematics rendered with in-game engine for seamless graphics integration
  • Click and go character control; user friendly mouse-driven interface
  • Over 50 interactive characters, each created with Momentum-patented 3D facial animation technology
  • Intuitive dialogue system with player choice and branching conversation paths
  • Non-linearity and optional player activities offer rewarding replay-ability
  • Character journal capturing all key game moments
  • More than 40 unique locations
  • Diverse range of integrated challenges, from standalone logic puzzles to hi-tech gadgetry to inventory and dialogue obstacles
  • Original soundtrack

With its heavy emphasis on story and characters, all in a fully realized game world rendered in 3D, Culpa Innata promises to take gamers into tomorrow and on the adventure they’ve been waiting for.


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