“Our game offers a skate mecca for both skaters and gamers in search of the definitive authentic skating video game experience,” said Scott Blackwood, executive producer, EA Black Box. “We’re focused on capturing the actual feeling of skating with the innovative control system, the physics driven animations, the intelligent cameras working together to really deliver the closest thing to being on a board.”
SKATE’s unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.
Developed by EA Black Box in Vancouver, British Columbia, SKATE will deliver all the style, fun, creativity and culture of skateboarding without the countless hours of practice, broken bones and hospital visits. SKATE has not yet been rated by PEGI or USK.
More articles about SKATE (2007)