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Clive Barker's Jericho

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Codemasters
Developer: Mercury Steam

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'Clive Barker's Jericho' (PS3/X360/PC) - 11 New Screens

by Rainier on Sept. 21, 2007 @ 2:04 p.m. PDT

Clive Barker’s Jericho deals with the mysterious reappearance of a lost city in a remote desert. When a form of evil that goes right back to the dawn of days resurfaces from there, a Special Forces squad, trained in both conventional warfare and the arcane arts, is sent in. Their mission: Hunt down and destroy the evil that lurks at the heart of the city before it destroys humanity.

Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including clairvoyance, alchemy, blood magic and exorcism.

Clive Barker’s Jericho leads the Jericho Team toward a source of ancient evil so supremely powerful that it has broken through time into our world and is threatening to engulf the Earth. At ground zero lies the Middle Eastern city of Al-Khali, the site of a huge, secret archaeological dig and paranormal research centre, now the heart of a dimensional rift.

Players must navigate Al Khali’s labyrinthine of streets, alleys and structures, moving block by block in search of the rift. As the squad approaches the target, the city now crawling with hellish denizens emerging from the source, the team is forced to rely less and less on traditional weapons and instead on harnessing their combined psychic abilities to defeat the supernatural nemesis no matter how horrific their looks or attacks may be.

The Jericho squad is a seven-man strike force for the U.S. Department of Occult Warfare, sent into the Middle Eastern city of Al-Khali to investigate an intense level of paranormal activity. Throughout the game, players will be able to play as, and switch between, the members of the squad – each of them skilled in modern warfare and individual para-psychological disciplines, such as telekinesis, blood magic, exorcism and more.

The Crusades

The Crusades span nearly two hundred years of the bloodiest conflicts in human history as the amassed forces of Christendom and Islam fought for control over the Holy Land. Countless numbers died in warfare, thousands more during the sieges and the ruthless sacking of cities. The most sickening event of all occurred at Al-Khali.

Bishop Maltheus St. Claire feared for his eternal life, especially since he suffered from illness of the flesh. He could not control his appetites despite his increasingly severe penances. His trauma drew him to devote his life to study in the Vatican Library, the largest concentration of ecclesiastical books and manuscripts in the world and the principal library in the West, searching for enlightenment, salvation and secrets. After years of total immersion he resolved upon the idea of leading a Crusade to the Holy Land. Maltheus convinced Pope Innocent II to sanction him to lead a radical army that could not fail and would not result in the loss of more Christian lives. His crusaders would be children. Citing the purity of his child warriors, they would be protected by God; no spear or arrow could injure them.

Children were recruited from among humble young volunteers from across Europe. The children could hardly thrust a sword or handle the weight of a coat of mail. They were convinced by Maltheus, like their Pope, that the purity of their Christian innocence would save them. This was not the case.

The crusade of ‘Les Innocents’ began in 1212 but they did not arrive in the Holy Land for a year. Maltheus believed the waters of the Mediterranean were going to part for the holy army to cross. When they didn’t, they had to wait months until one of the merchants provided boats for the crossing. Shipwrecks meant hundreds died at sea. At ports across the Mediterranean, merchants sold the children into slavery and prostitution. This did not deter Maltheus, who dragged thousands of children across the desert to Al-Khali. The weakest died of hunger and exhaustion on the road.

Sick, starving, demoralised, and convinced that their youth could not protect them, ‘Les Innocents’ were faced with amassed Saracen forces at Al-Khali. The Saracens pleaded for their surrender. The remaining children begged to be saved. Yet Maltheus mocked their cowardice, and demanded battle. They were massacred. Maltheus bore witness to the slaughter of his army, the destruction of his salvation, and abandoned them. He fled to the chapel at Al-Khali for sanctuary and to expiate his sins. This was his last recorded act. He did not emerge. The shredded bodies of ‘Les Innocents’ were left to the mercy of the carrion.

Clive Barker’s Jericho is now in development for PS3,Xbox 360 and PC and is schedule to launch late in 2007.


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