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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Odessa Twins' (ALL) Using Trinigy's Vision Engine

by Rainier on Sept. 24, 2007 @ 9:59 a.m. PDT

German Twintime software revealed it is working on a new action-adventure title Odessa Twins, featuring innovative interfaces and an extraordinary plot, promising to offer an unforgettable game-play experience.

Dieter Eichert, gamedesigner and Twintime's CEO is looking forward to collaborate with Trinigy: “With Vision our studio gets a good starting point to implement the prototype. So we are able to keep our focus entirely on gameplay.”

Also Twintimes head of development and co-founder Michael Molkenthin shall have encountered Trinigy’s support in a manner, that it seems like having second coding team in the backend.

Lars Hodum, producer and also founder at Twintime, is keeping track of development costs. With relief he says: "By hiding the hardware a middleware like Vision is minimizing the expense of porting between the different gaming consoles.”

Odessa Twins is currently in development for PC and consoles, scheduled for early 2008.

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