Archives by Day

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Rokkitball' Gets InstantAction - Screens

by Rainier on April 19, 2008 @ 12:25 a.m. PDT

Rokkitball puts players on an ultramodern playfield with multiple goals. The tactics reward a combination of precision fire and team positioning to disrupt the enemy and control the field. Challenging bot players can be used to fill out games if there are too few humans, or to practice your skills when your friends aren't available.

“Rokkitball brings a new level of multiplayer gaming to InstantAction, combining the frantic pace of a shooter with the team strategy of a real-world sport,” said Alex Swanson, Rokkitball Producer and Designer. “We plan to provide an on-going flow of new content to players through InstantAction, with several additional stadiums and enhanced team customization options already in the works.”

Launching on InstantAction with support for up to eight players, Rokkitball puts players on an ultramodern playfield with multiple goals. The tactics reward a combination of precision fire and team positioning to disrupt the enemy and control the field. Challenging bot players can be used to fill out games if there are too few humans, or to practice your skills when your friends aren't available.

“Rokkitball is a great example of the depth of games we can deploy on InstantAction,” said Andy Yang, General Manager of InstantAction.com. “It begins to show the versatility of the platform and the quality of titles that we’ll deliver more and more of to players.”

Rokkitball was created by GarageGames internal studio. Sign up and play the Rokkitball public beta at InstantAction.

blog comments powered by Disqus