Re-imagined quests, dungeons, characters, and 4 new player avatars, along with several quests that spread along the complete game, take advantage of the power and versatility of the Nintendo DS. The main dungeon mode will feature the 3D view on the bottom screen, allowing for direct interaction with elements -- using the stylus -- (opening doors, pulling levers). All game screens will accommodate use of the stylus, and the top screen will feature a bigger version of the automap.
Mazes of Fate for DS allows players to chose one of six powerful characters or create their own unique character to navigate different towns and locations. The DS version of the game plays out over five new chapters with 50 different levels, 20 customizable character skills, 45 magic spells in three magic schools, and more than 50 types of enemies to battle. Mazes of Fate tests players' skills, encompassing the full DS 3-D system and extensive use of the stylus and dual screen.
In Mazes of Fate for DS, you look for keys and pick up dropped potions, armor and gold along the way. The ultimate goal is to conquer the evil Netherlings and the "Rebellion," who stole the Redemption Stone and stopped the prophet Harlac's heroic efforts to save the land of Akhiel. The land is now in need of a new hero, and that's where you come in.
"This is one of the most challenging and versatile first-person RPGs on the market. It involves action, intrigue, decision making and humor, and it pushes the limits of Nintendo DS. It is great for kids and adults, and blends cutting-edge 3-D technology with intense game play," stated Kenneth Hurley, CEO of Signature Devices, Inc. and Graffiti Entertainment, LLC.
Get ready gamers: 'Mazes of Fate DS' for Nintendo DS ships Q2 2008!
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