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Command & Conquer 3: Kane's Wrath

Platform(s): PC, Xbox 360
Genre: Strategy
Publisher: EA
Developer: EALA
Release Date: March 24, 2008 (US), March 28, 2008 (EU)

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'C&C 3: Kane's Wrath' (X360/PC) Patch Details

by Rainier on May 19, 2008 @ 1:38 p.m. PDT

The Command & Conquer series continues to thrive with Command & Conquer 3: Kane's Wrath. As the expansion pack to Command & Conquer 3: Tiberium Wars, this RTS game returns to the Tiberium universe with Kane at the center of an epic new single-player campaign.

The following changes are ABSOLUTELY NOT FINAL, but will give you a sense of the direction we are trending and testing.

Economy Changes

  • Refinery cost/build time increased
  • Tiberium Spike initial capture award lowered significantly
  • All non-conyard/expansion unit structure build radius reduced significantly

Developer Commentary: The goal of these three economy changes is to ultimately make the resource curve much smoother over the course of the game

GDI Changes

  • Grenadier Squad: Armor vs Gun Damage increased, grenade projectile scatter slightly increased (increases effectiveness against other infantry squads)
  • Rig: HP increased significantly
  • Shatterer: Range increased, Damage increased, pre-attack delay reduced
  • GDI Firehawk: Firehawk's missiles no longer travel slower when the Firehawk has the Hardpoints upgrade. (Bug Fix)

ZOCOM Changes

  • Zocom Orca: Area of Effect radius increased

Steel Talons Changes

  • Titan: HP increased slightly

Nod Changes

  • Avatar: Commandeered Beam Cannon Upgrade's damage increased significantly
  • Flame Tank: HP increased
  • Catalyst Missile: Damage radius reduced significantly
  • Fanatics: Damage increased significantly

Marked of Kane Changes

  • Shredder Turret: Supercharged Particle Beam Upgrade damage has been decreased

Black Hand Changes

  • Shredder Turret: Supercharged Particle Beam Upgrade damage has been decreased
  • Purifying Flame: Upgrade cost/build time increased, damage bonus decreased

Scrin Changes

  • Mechapede: Disintegrator Segment damage/range reduced, Seeker Segment is now anti-air only and significantly increased in damage, unit cost increased
  • Seeker: Armor vs Cannon Damage reduced
  • Disintegrator: Move Speed increased, range increased slightly
  • Overlord’s Wrath: Lead-in time increased (Makes ability easier to attempt to avoid)
  • Stormrider: Armor vs Gun Damage decreased
  • Devastator: Damage type changed to Blast (was Cannon)

Traveler-59 Changes

  • Cultist: HP and ability range reduced
  • Advanced Articulators: Cost increased
  • Stormrider: Cost increased

Reaper-17 Changes

  • Conversion reserves fixed (Bug Fix)

The single player campaign will allow players to experience a new story that spans 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. The story is told through a new set of high-definition live action video sequences starring a celebrity cast. Joe Kucan, the original actor who portrayed the character Kane in Command & Conquer games over the last decade, will reprise his role as the megalomaniacal leader of the Brotherhood of Nod. Other details of the cast have yet to be announced.

Command & Conquer 3: Kane's Wrath also features a new strategic layer to gameplay that allows players to establish bases, build customized armies, and attack their enemies on a global scale – and then dive into the frenzied tactical combat where their skills as a commander will make the difference in battle. The game introduces six new sub-factions and a wealth of new units, structures, and powers to the armies of the Global Defense Initiative, the Brotherhood of Nod, and the enigmatic alien Scrin.


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