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2008 E3 Media & Business Summit Exhibitors List

by Rainier on May 19, 2008 @ 2:10 p.m. PDT

With only two months to go until 2008 E3 Media & Business Summit kickoff, the ESA said with early RSVPs they were going to meet their attendance goal of 4,000 individuals, and released the full roster of exhibitors currently scheduled to participate.

The ESA said with early RSVPs they were going to meet their attendance expectation of 4,000 individuals. They also released the full roster of exhibitors currently scheduled to participate, including:

  1. 1UP Network;
  2. Akella;
  3. Atari Inc.;
  4. Bethesda Softworks;
  5. Capcom USA Inc.;
  6. Crave Entertainment;
  7. Codemasters;
  8. D3Publisher of America;
  9. Deep Silver;
  10. Disney Interactive Studios, Inc.;
  11. Electronic Arts;
  12. Eidos Interactive;
  13. Fox Interactive Media;
  14. Indie Games;
  15. Jagex, Ltd.;
  16. Konami Digital Entertainment America;
  17. LucasArts;
  18. Majesco Entertainment Company;
  19. Microsoft Corporation;
  20. Midway Games, Inc.;
  21. MTV Games;
  22. Namco Bandai Games America, Inc.;
  23. Natsume, Inc.;
  24. Nintendo of America Inc.;
  25. Novint Technologies, Inc.;
  26. Nyko Technologies;
  27. Rebellion;
  28. SEGA of America, Inc.;
  29. Serious Games Initiative;
  30. Sony Computer Entertainment America, Inc.;
  31. Sony Online Entertainment Inc.;
  32. Southpeak Interactive;
  33. Square Enix USA;
  34. Take-Two Interactive;
  35. Tecmo;
  36. THQ Inc.;
  37. Toshiba America Information Systems;
  38. Ubisoft Entertainment Inc.;
  39. Valve Software;
  40. Warner Brothers Interactive Entertainment Inc.

Organizers said they are expecting additional companies to sign-on.

“Clearly companies and attendees value what the E3 Summit offers that nobody else can—a professional and efficient experience conducive to getting the business of the video game industry done, “ said Gallagher. “This continued support validates the Summit and is a testament to both the high level of interest and the important role it plays in our industry.”

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