Get the Strategic Command 2 Weapons and Warfare v1.04 Patch/Demo off WP (128/88mb)
Strategic Command 2: Weapons and Warfare Expansion v1.04 Feature List
GAME ENGINE CHANGES
- Corrected a Network load error for some games converted from E-Mail/Hotseat, resaved all Allied start campaigns via Editor
- Fixed a surprise enemy contact error for Paratroops that sometimes gave them an extra strength point
- Fixed a strategic bomber error that caused some strength point anomalies for defending air units located on the attacked resource
- Fixed a Map dialog error
- Sea weather zone with majority value of 'calm' will be set to calm for the first turn of a campaign, similar setting already in place for land Primary and Secondary weather effects
- Fixed a submarine surprise encounter error
- Fixed a graphical glitch that would cause islands to disappear when stormy seas were present
- Improved AI naval combat calculations, now up to 4X faster under the right circumstances
- Storms and storm effects no longer apply to naval units that are on a coastal or island position at sea where there is a territorial owner of the tile, for example the rules remain unchanged for all open sea tiles
- Improved scroll speed by adjusting how DirectX stores bitmaps to memory with an optional setting for 'Video Acceleration' in the SETTINGS dialog
- Improved scroll speed by adding bitmapped strength values instead of generating them on the fly
EDITOR RELATED CHANGES
- Fixed the following User Manual errata:
- SA armies France, Spain and Sweden value is 2 now mentioned
- Destroyer range attack value is now correctly set to 1
- Motorization cost values are corrected
- Fixed the following campaign errors:
- Polish town properly renamed Przemysl
- Removed extraneous Corps names for Saudi Arabia
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