Spacetime Studios, an independent game development studio made up of industry veterans, now fully owns all the tools, technology and intellectual property from their previous publishing deal. Set in the far future, Blackstar is a fresh universe full of wildly original space fighters, horrifying demonic enemies and epic drama.
The new “Blackstar Chronicles” development underway is a space fantasy combat game based on the single-player traditions of “Wing Commander” and the multiplayer feel of “Descent.” “The Blackstar Chronicles is a very powerful product,” said Jake Rodgers, art director and co-founder of Spacetime Studios. “The Blackstar universe has the potential to be something special and it’s great that we are able to bring the IP to fruition.”
Our company has been entirely self-funded the for the last six months while we tried to find a publishing deal for ‘Blackstar.’ Throughout this period we have held onto our pre-production development team because, honestly, we think they are the best of the best. We have been shopping Blackstar around but - right now, at least – the concept of a SciFi space/ground IP has proven to be a challenge. Our studio cannot survive at its current burn rate without a publishing deal, so we face a necessary (though very difficult and painful) decision. We are scaling down from thirty-two down to sixteen folks in the hopes of developing a pitch, a prototype and another publishing deal.
We will be letting some very good folks go. They will receive extended benefits and we will be doing everything we can to help them land on their feet again. We consider these people to be the cream of the crop, so if you are looking to staff up your team please drop us a line at jobs@spacetimestudios.com.
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