Get the World in Conflict v1.200 Map Editor off WP 40mb)
World in Conflict v1.200 Map Editor:
Features
- New popup style object property system
- Render terrain extensions to ground feature added
- New Single player/Multi player mode added (affects visible units and gameplay editor)
- Auto generate python file for single player use
- Road intersection system added
- Export heightmap to LWO added
- Deploy mask editor added to gameplay map
- Resolution editor added
- Import ground texture operation added
- Splatting mask edit tool
- Detail texture override edit tool
- 16 k splatting working
- F1 triggers help menu
- Ability to visualize the real ingame path maps
- New remove brightness and alpha mask button on terrain extension
- Shading only ground texture rendering feature added (renders color textures first if cached textures not found)
- Perimeter points can have custom sizes (fetched from wiced.juice)
- Hold ctrl to change object height 10x the normal speed
- Improved surround fade command (now does fade between tiles with different resolution as well), renamed to border fade
- New terrain cut out tool added (accessible through the mask edit tool)
- New editor for the mood system (in the environment tool)
- New editor for the bloom system (in the environment tool)
- New sleeker progress bar
- Better problem reporting
- Camera follows ground flag in settings dialog now saved between sessions
More articles about World in Conflict