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Men of War

Platform(s): PC
Genre: Strategy
Publisher: Fulqrum Publishing
Developer: Digital Minds

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'Men Of War' Multiplayer Modes Detailed

by Rainier on Sept. 15, 2008 @ 9:46 a.m. PDT

Men of War takes place in Europe during the height of World War II. The story unfolds across three different campaigns played out through the eyes of Soviet, Allied and German soldiers. Each campaign has its own structured timeline bringing a different story of the war to life spanning across Russia, North Africa, Ukraine, Greece, Germany, Italy and the Pacific. The main Soviet campaign sees two student comrades, Smirnov and Kuznetzov, join the army and quickly become brothers in arms as they rise through the ranks and experience the rigors of war.

Men of War takes place in Europe and North Africa during the height of World War II, the story unfolding across three different campaigns played out through the eyes of Soviet, Allied and German soldiers. Each campaign has its own scenario and structured timeline bringing a different story of the war to life.

The main Soviet campaign sees two student comrades, Smirnov and Kuznetzov, join the army and quickly become brothers in arms as they rise through the ranks and experience the rigours of war. The whole story unfolds across three campaigns, with five German and five Allied missions completing the trilogy, each telling a different story of WWII spanning across Russia, North Africa, Ukraine, Greece, Germany, Italy and the Pacific.

Men of War will feature no less than twenty new units to play with, including new designs on tanks, APCs and heavy guns. Dynamic in-game video enhances the single player missions, while the sounds of war have been given new range with over one hundred new sound effects of weapons and combat gear, recorded under real operating conditions. The single player campaign will also feature a fully customizable user interface, so players are able to have their command layout just as they please.

Multiplayer Gamemodes

Battlezones

Battlezones has 3 or more flags to capture and hold against enemy forces, elemental part of this gamemode is to attack and flank various flags at the same time to hinder your enemy to set up defences easily. Sometimes it makes more sense to leave a battle zone up for your enemy in order to save your troops from heavy casualties, once the enemy is capturing a flag, you know where he is, but he doesn't know where you are going to attack him from. Use this advantage wisely, make sure you don't have open flanks, coordinate attacks with your allies and remember most tanks have weak side armour.

Winner of the gamemode is who achieved most scores by capturing flags by the end of the time, or who reached the score limit first.

  • Don't waste troops on capturing flags, sometimes it's better to retreat and flank your enemy
  • Teamplay is important, flank enemy tanks that attack your teammates and shoot them at their side armour
  • The more flags you have the faster your team gets scores. Equal amount of flags means no scores for both sides
  • The amount of flags in a match depend on the amount of players participating
  • If your enemy doesn't attack your flag, set up defences and help out your teammates
  • Focus attacks with your team are more effective
  • Only infantry can capture flags
  • Storm troopers have extra flag capture bonus, use them to quickly raise a flag

Victory flag

Victory flag is a gamemode with a single flag in the middle of the map that raises up very slowly, both teams will fight hard for them. It's very important to stop your enemy from setting up defences or you will have a hard time capturing the flag back. Use stormtroopers to gain quickly control over the flag and make sure you put a lot of damage to the enemies infantry so he won't be able to buy heavy tanks. If he was able to buy some anyway and you can't destroy it adequately, try to wipe out as much infantry as possible, without infantry he won't be able to capture the flag. This gamemode is the fastest and action based in the game, the winner is who has captured the flag first or who has gained most scores by destroying enemies at the end of the time limit.

  • Put as much damage on the enemy infantry as possible to hinder your opponent spending money on heavy equipment
  • Teamplay is important, one should focus on the middle, while the rest of the team tries to flank the enemy and cut off their supply routes to the flag point
  • The flag raises very slowly, so don't waste senseless troops, it's enough time to get it back
  • Always try to push further, the more land the enemy has to fight back the more difficult it will be for him to get the flag in time
  • Only infantry can capture flags
  • Storm troopers have extra flag capture bonus, use them to quickly raise a flag
  • The flag falls faster than it goes up, use this to give you more time fighting your enemy

Valuable Cargo

Valuable Cargo is an very interesting gamemode, both sides have to hunt for an important cargo and bring it back with crawlers to your homebase. The cargo spawns randomly on the map so it's sometimes smarter to get large parts of the map under your control by risking to lose a cargo. Since only crawlers are capable of collecting the cargo, they are an important target, instead of destroying them it's better to just damage their tracks so your enemy is forced to repair it. By destroying it, a new crawler will spawn at the base.
The winner of the gamemode is who has reached the score limit first or who has more scores by the end of the time limit.

  • Disable the enemies' cargo carrier instead of destroying it
  • Get control over large parts of the map, in order to increase the chance a cargo spawns near your troops
  • If you are in a good position let the enemy try to take the cargo, he will spent lots of troops for it
  • Cargo carriers are very slow, use this knowledge to flank them when they try to bring back the cargo to their base
  • Sometimes it's better to let your enemy go with a cargo instead of wasting troops
  • Cargos spawn randomly on the map after capturing or after a certain time

Frontlines

Frontlines is the most strategic gamemode of Men of War, in this mode 1 team is defending and the other team is attacking. Objectives are small flags that can be captured and unlock larger flags that aren't possible to capture unless you have all small flags raised up. Big flags can't be captured back once they are lost, so you better watch them as a defender! When all large flags on the screen are captured aswell the game will unlock a further part of the map until all flags on the map are captured and the attacker team won. After that round the defender and attacker will switch teams and the former defender has to make more scores than the former attacker to win the match. Interesting fact is, that defender and attacker have different types of units available. As a defender you won't have much heavy equipment, however you have enough time to set up traps and ambushes.

  • Small flags need to be captured first, they are your first priority
  • Big flags will unlock a new part of the map
  • Big flags can't be captured back, so make sure you don't lose them as a defender
  • Teams will switch after the first round
  • Attacker and defender have different type of units, so use the advantages wisely you have to compensate your disadvantages

Combat

Combat can be played as team Combat or Combat free for all. The only objective you have is to destroy as much enemies you can by loosing as little as possible. The gamemode is designed for fun battles, to be successfull make sure you take over big parts of the map to force the enemy to attack. The winner of the match is the team with the most scores.

  • The larger parts of the map you have, less room your enemy has for manoeuvres
  • Force the enemy to attack you
  • Make sure you don't run into minefields
  • The bigger the tank the more scores it gives you by destroying it
  • The less losses you have, the less scores your opponent has
  • In combat FFA it makes sense to battle different opponents to diffuse the scores you give by loosing troops

Cooperative

Cooperative gamemode allows you to play through all campaigns and missions with your friends by playing together against the AI. If you loose your men it's no reason to quit or leave the game since every soldier carries 3 packs of morphine that can heal fallen comrades. But make sure you don't run out of them or you may end up having troubles and scavenging death bodies to help your teammates, which can be a big boost of adrenaline when bullets are flying around everywhere!

  • All missions can be played together with friends
  • Players will share the existing troops and reinforcements
  • All player soldiers have 3 packs of morphine to heal fallen comrades
  • Sometimes it's better to wait until the AI retreats before you go heal friendly soldiers
  • All difficulty levels are available and fog of war on/off

What definately changed a lot since the prequels is the scale of battle. Some missions have huge size and epic battles. This allowed ust to add lots of interesting tasks without limiting the player in his level of choice.

The missions have basically 3 elements: defending, attacking or stealth combat. Some missions include all 3 elements to give you a lovely variety of gameplay. Some missions will maybe remind you of Soldiers: Heroes of World War II, not because they look the same, but they have a very similiar gameplay. However you are no longer limited to only control squad size troops, but also up to 100 Soldiers in immersive fights against your smart opponent.

Stealth missions became a lot more authentic during the development, since the AI will now react on dead bodies lying around. You can take them and carry them into bushes and therefore out of the field of view of enemy soldiers crossing. If you don't do that, which is your free choice, you will have to deal with the consequences of alerted enemies.

There are 5 playable multiplayer nations in Men of War - Russia, Germany, USA, the British Commonwealth and Japan. Those nations vary a lot from each other, i.e. the Commonwealth has good ordnance firepower and strong middle class tanks, while Japan has a very strong artillery weapons (such as 200mm rocket launchers and 120mm naval gun carriers), but suffers from poorly armored tanks. Germans were well-prepared before they started the war, while the Russian army was less equipped and ready for the military operations they faced where as the American soldiers prefer to use stealth tactics as their tanks are poorly armored, but well mounted!

Features

  • Three evolving storylines in the Soviet, Allied and German armies, comprising 19 missions in 3 campaigns
  • 7 bonus missions for different sides of the conflict
  • More than 50 new units to use in multiplayer mode
  • Direct control system. Take over the control of every single soldier, or drive tanks and other vehicles, set up ambushes with antitank guns and blow your enemies up with precise and deadly aimed shots at their weak spots
  • System of ratings and statistics for every participant in multiplayer mode
  • New nation in multiplayer mode - Japan
  • Revised controls interface – customizable and easier to use
  • New multiplayer maps and 2 new game modes
  • Highly detailed WWII environments and characters and faithfully recreated with a cutting-edge graphics engine

Men of War is scheduled for a summer 2008 release around the world.


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