In this full featured 3D action adventure, players take control of Frank, a simple alien that must partner up with The Maw, a cute little blob with an insatiable hunger that makes him the most dangerous creature in the galaxy. Players will need to harness The Maw’s unstoppable growth and the incredible powers he earns, in order to help Frank find his way home.
The Maw features a lengthy, full scope, single-player experience filled with hundreds of 3D character animations, intense cinemas, cutting edge graphics technology, a professionally composed soundtrack, and much more.
"We set out from the very beginning to create the most content-rich and impressive game that we could for ten bucks and 150 megabytes," said CCO and Director Josh Bear. "There are over 900 animations, 1000 sound effects, 25 music tracks, 200 visual effects, and 150 models, making this an incredible value for your $10… in the time that we have left." Bear then wept bitterly.
The Maw will feature an all-original, interactive soundtrack by Interactive Achievement Award-winning composer Winifred Phillips, who has composed music for such well-known game titles as God of War, Speed Racer, and The Da Vinci Code. For The Maw, Phillips has created a vibrant jazz soundtrack that highlights the progress of the main characters, Frank and Maw, while simultaneously responding to the player’s actions as the game unfolds.
The Maw will offer the rare opportunity for players to win a free premium theme as an in-game unlockable. The only way to get the theme (and free gamerpics too) is to play The Maw and find them.
The game will be localized for a wide range of languages, including English, French, Italian, German, Spanish, Japanese, Korean, and Traditional Chinese. Pleas for help in any of these languages have all gone ignored by this one-eyed purple beast of the apocalypse, currently measuring the size of a basketball.
The Maw is coming on January 21st to Xbox LIVEĀ® Arcade for 800 Microsoft Points ($10 USD).