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Global Agenda

Platform(s): PC
Genre: Online Multiplayer
Publisher: Iceberg Interactive
Developer: Hi-Rez Studios
Release Date: Feb. 1, 2010 (US), Sept. 10, 2010 (EU)

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'Global Agenda' Shows Off PvE - Screens

by Rainier on Oct. 30, 2009 @ 6:31 a.m. PDT

A departure from the traditional online settings of high fantasy, outer space, or military, Global Agenda, powered by the Unreal Engine 3, is set on 22nd century Earth. An invisible war is fought not with armies, but with elite teams of highly trained and well-equipped special agents, where technology is a race, knowledge is power, and everyone has an agenda.

In the wake of severe global disaster, the political face of 22nd century earth has changed. Player created factions scheme against each other for power while simultaneously opposing a totalitarian world government bent on domination. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players are truly in control of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

Players will be able to experience the major features of the game after a one time purchase via digital download or box sale, with no monthly subscription required.  An optional subscription package called  Global Agenda: Conquest will be available for those players who wish to participate in the persistent Alliance vs. Alliance territory control game-play and access ongoing major content updates.

"After showing off our award-winning player-vs-player content during the Global Agenda Tour at venues across North America, we are excited to unveil player-vs-environment content in the UK at the Eurogamer Expo," said Todd Harris, Executive Producer of Global Agenda. "We are working hard to craft a PvE system that maintains the same high replayability and addictive gameplay as our player-vs-player gameplay. And our beta testers and early Eurogamer participants have reinforced that this will be a fun and important part of the game."


Gamers that play Global Agenda may earn experience points, in-game credits, achievements, upgrades and loot through either player-vs-player (PvP) or player-vs-environment (PvE) missions. Reinforcing the game's team-based gameplay, PvE missions feature teams of four player agents infiltrating Commonwealth facilities and working cooperatively to defeat an end boss.

Upon release, players can experience Global Agenda’s multi-player PvP and PvE content after a one-time purchase of the game at retail or digital distribution outlets without a monthly fee, supporting character progression to max level and unlocks of full device inventories.

For those that also subscribe to the optional "Global Agenda: Conquest" package, additional elite-level PvE missions will be available that benefit your agency in the Alliance vs Alliance campaign for persistent territory control and scarce resources.

Features :

  • Develop your agent – Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
  • Join with other agents – Engage in cooperative PvE missions to develop and refine your individual and team tactics
  • Advance your agency – Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
  • Compete in fast-paced PvP combat – Work with your allies to raid or capture enemy controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
  • Experience a dynamic, player-driven world – Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.

Later this year, developer Hi-Rez Studios plans to introduce Campaign functionality which will initiate a massive persistent conflict between player created Agency groups for limited territory, technology, and resources in the world of Global Agenda. Players interested in joining this pending Closed Beta Test 2 (CBT2) phase of Global Agenda can apply at the official website.


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