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Vision Engine 7 Integrates morpheme

by Rainier on March 18, 2009 @ 11:03 a.m. PDT

3D game engine provider Trinigy and character animation technology provider NaturalMotion announced the integration of morpheme into Trinigy’s latest Vision Engine 7.

In the scope of the agreement, NaturalMotion's morpheme technology has been integrated with the latest build of Vision Engine 7. The combination of Trinigy's powerful game engine and NaturalMotion's cutting-edge animation solution provides game developers with an ideal package for the creation of highly immersive games. Developers who choose to work with both technologies will be furnished with a set of dedicated samples as well as comprehensive documentation supplied with the Vision Engine 7 SDK, allowing them to work productively from the first day on.

"With morpheme, NaturalMotion has created an amazing piece of technology," said Danie Conradie, President and CEO at Trinigy, Inc. "Several of our customers are planning to use morpheme for their Vision-based titles, and we're glad to provide them with a comprehensive framework they can start with right away."

"Vision Engine 7 is an ideal technology for showcasing the unparalleled abilities of morpheme," added Christian Staack, VP Sales, The Americas, Japan and Australia at NaturalMotion. "With morpheme's unprecedented creative controls, together with the Vision Engine's high performance and versatility, developers are able to create highly immersive gaming experiences."

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