In late 2003, Ubisoft released its critically acclaimed action/adventure Beyond Good & Evil, but unfortunately that did not translate into sales numbers, and the franchise was abandoned. Since the UbiDays 08 teaser, not much has been said, but in a recent interview, Ubisoft's Michel Ancel revealed that BG&E was hampered by technical limitations, so it was simplified. For the sequel, however, Ancel says current-gen consoles will allow the developers to make the game more complex and immersive.
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'Beyond Good & Evil 2' (ALL) to be Bigger, Better, More Complex
by Rainier on April 3, 2009 @ 6:51 a.m. PDT
In late 2003, Ubisoft released its critically acclaimed action/adventure Beyond Good & Evil, but unfortunately that did not translate into sales numbers, and the franchise was abandoned. Since the UbiDays 08 teaser, not much has been said, but in a recent interview, Ubisoft's Michel Ancel revealed that BG&E was hampered by technical limitations, so it was simplified. For the sequel, however, Ancel says current-gen consoles will allow the developers to make the game more complex and immersive.
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