Mythos is an online, action role-playing game that is set in the land of Uld – a fantasy world arising from the ashes of an epoch-long war of darkness. Players assume the roles of fantasy heroes as they explore, adventure, and quest through entirely randomized dungeons and environments. With an elegant point-and-click interface and an accessible isometric perspective, Mythos is poised to have near-universal appeal. The game allows thousands of players to interact within the same world while using mostly "instanced" dungeons to create unique gaming experiences suited for both solo and group-minded players.
As players journey into Mythos' ever-expanding universe, they select one of four races (Human, Satyr, Gremlin, or Cyclops) and opt to play as a particular character class using a huge variety of skills and items. Through heroic quests players search for gold, gems, armor, and weapons, while unlocking the secrets of Uld. Mythos presents a constantly expanding, continuously updated world where something new lurks around every corner.
HanbitSoft plans to introduce the world view, background story and class details of Mythos, starting with a letter from a developer in T3. The letter is written by a Mythos Designer with the nickname of ‘Alboos’. In the opening letter, Alboos mentioned that “Mythos is currently in a good condition where it’s being reconstructed. We are trying to keep the strengths that Mythos used to have, and strengthen them even more to make more suited as an online game.”
“Mythos is developed mainly by T3 and supported by Redbana. We are putting the development this way to embrace all kinds of systems that will work globally” said Yoora KIM. CMO of HanbitSoft, and added “many gamers have been worrying and wondering about Mythos, but they don’t have to worry now. We are doing our best to develop the game globally popular.”
Mythos Developers Note #001
April 22, 2009
Hello
I’m Alboos from development team of Mythos. It’s exciting to have finally met you.
From now on, I will be introducing you the most current status of Mythos’ development, and tell you the details how the Mythos world will turn out.
First, I would like to introduce myself briefly. I am Designer in Mythos develop team, and I will be ‘Sage’ in Mythos world. That’s why I named myself as Alboos for Developers Note.
I know that many gamers are waiting to play Mythos. The reason why we didn’t give out any news for such a long time is because we wanted to wait until we are able to open the most accurate information.
Right now, Mythos is in good condition where it’s being reconstructed to become more suitable as online game. We are trying to keep the strengths that the game used to have, and make them even stronger, while eliminating its weaknesses.
As many of you already know, Mythos has come from <Diablo>. We are trying to inherit those thing you enjoyed, and loved about Diablo, and put more contents for more exciting multi plays.
Our current developing plan is focused on how to make the game enjoyed by you and your friends, colleagues, and family.
Well, this is it for today. Today, I just wanted to let you know that Mythos is being developed in good condition.
In my next letter, I will give you brief explanations about world of Mythos.
Have a great day!
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