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Sacred 2: Fallen Angel

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Role-Playing
Publisher: CDV
Developer: Ascaron
Release Date: Nov. 11, 2008 (US), Nov. 7, 2008 (EU)

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'Sacred 2' (ALL) Boosts cdv's Financial Result

by Rainier on Aug. 20, 2009 @ 11:38 a.m. PDT

Sacred 2: Fallen Angel is an action RPG with a rich story that takes place in a giant, open-ended and seamless world. This world contains hundreds of dungeons, treacherous opponents and a variety of challenging quests. Intelligent enemies challenge in heroic single- and multiplayer battles.

With the release of the next-generation console versions of Sacred 2: Fallen Angel, the company reached a top 3 market position in North America, which is one of the most important video game markets in the world.

Revenues for the company in the first six months in 2009 were 11.3 million euros, compared to 6.8 million euros for the same period in 2008. The increase of 66 percent was primarily due to revenues generated from the sales of video game software in key territories.

The group reported earnings before interest and taxes (EBIT) of 0.9 million Euros (prior year: negative 1.6 million euros).

Net income for the first half fiscal year ending June 30, 2009 was 0.4 million euros as compared to nega-tive 1.9 million Euros for the half year ending June 30, 2008. This growth was due to a substantial in-crease in sales of mainly console software followed by game software for the PC.

The basic and diluted net income per share for the first six months of 2009 was 0.13 euros compared to negative 1.13 euros versus the prior year period.

The equity capital amounts to negative 0.3 million euros as of 30 June 2009 compared to negative 3.7 million euros as of 31 December 2008.

“The first half of 2009 was a record year for us with major achievements despite the current global financial crisis,” said Christian Gloe, CEO of CDV Software Entertainment AG. “The actions taken in 2008 as well as the experience made and adapting business models to new requirements were the key to our suc-cess for the first six months. In addition we were able to significantly reduce the cost structure in order to be more competitive. With our existing and growing back catalogue as well as with the scheduled new releases in the second half of 2009, we are quite optimistic about the future of cdv Software Entertainment AG and our prospects for 2009.”


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