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When the Evil Samurai Warlord, with the help of an ancient magic, turns forest animals in to an army hell bent on world domination, Hiro must lead his small band of Ninjas on an exciting journey through a disintegrating world, to battle the magical hordes of twisted Samurai and eventually confront the Warlord in his Fortress of Doom.
The journey to the Fortress of Doom is long and dangerous adventure that will take Hiro and his Ninja friends through a big exciting world which varies greatly, from bamboo forests, to snowy mountains, with treacherous castle interiors and flooded valleys. They will be challenged like never before and need to use their ninja skills, potions, magic and to defeat evil. Prepare yourself for a Ninja adventure like you have never seen before!
Shun is a living contradiction. He's the most tense of all the Mini Ninjas but oddly, he still maintains the unique ninja skill of calming himself to utter silence when the situation requires it. Shun is the stealthiest of all the Mini Ninjas.
Shun Specifics:
- Weapon: Bow
- Special Ability: Shun's special attack enables him to tie a lit explosive to the shaft of one of his arrows. He can then fire this special projectile across long distances to damage, or simply scare, his enemies with the explosion.
- Trivia: Shun has been known to sit completely still for two days straight in order to hit a target perfectly.
Io Interactive's Mini Ninjas, rated Rated E10+ and PEGI 7+, is due for release Sept. 8, 2009 on Wii, NDS, X360, PC and PS3.
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