Soaked in slick graphic novel-style visuals, No More Heroes 2 is clever, mature and further validates the series' reputation as one of the most original and unique games on the Wii. No More Heroes 2: Desperate Struggle continues the tale of punk anti-hero Travis Touchdown, the Japanese anime Otaku, and pro wrestling-obsessed assassin. Travis finds himself at the bottom of the UAA (United Assassins Association) rankings and must wage war to become the No. 1 assassin once again. The follow-up to the popular No More Heroes will offer fans infectious, fun gameplay that allows you to wield not just one, but two swords and face multiple bosses simultaneously in bigger-than-ever boss battles.
Legendary developer Suda 51 is naming No More Heroes 2 the game he's always wanted to make - playing on the original's strengths - complete with smart storyline, refined combat (utilising two beam katanas) and characters, and red blood. Lots and lots of red blood.
"The first No More Heroes game fast built a reputation as a benchmark in the Wii's capabilities, and was brave and bold enough to stand out from the crowd as an antidote to the glut of party games on the market for the console," says Martin Defries, managing director, Rising Star Games. "It was one of the few games on the Wii that truly deserved the undivided attention of gamers across all formats and No More Heroes 2 promises to take this to the next level."
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