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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Codename Signs Development Deal With SCEA for PlayStation Home Titles

by Rainier on July 19, 2010 @ 7:12 p.m. PDT

SCEA announced a series of new games from indie studio Codename that have been created exclusively for PlayStation Home. An agreement between the two companies will bring indie developers from all over the world together to collaborate and create exclusive, new, never-before-seen games for the PlayStation Home platform and to the PS3.

Codename will introduce a series of new games to the PlayStation Home community. Designed by a mix of fan-favorite, die-hard experimental and undiscovered first-time developers, these games will further solidify PlayStation Home’s place as a leading social game platform. Each game will provide unique experiences for users, allowing them to share, interact and communicate with new and existing friends across PlayStation Home. 

Codename will introduce the following titles for PlayStation Home over the course of the next several months:

  • Dueling Gentlemen, created by Odd Gentleman, players strategize the right moves on a giant stage in Home’s Plaza, to outsmart opponents and win this old-time battle for honor and prestige.
  • Minor Battle, created by Peanut Gallery, winner of the IndieCade 2010 Audience Award, a team-based game where two teams run around a cube of four screens to beat each other in a capture-the-flag style platformer.
  • Super Awesome Mountain RPG, created by Codename, a blend of tabletop board games and fantasy RPGs, where players ascend a fantastical mountain in Home’s Central Plaza using a custom animated figurine.
  • Cogs in 3D multiplayer, a multiplayer version of Lazy8’s diabolically clever Steampunk-style game, this gear-based puzzler will also be a dynamic public spectacle in Home’s Central Plaza.

“We’re thrilled to be partnering with PlayStation Home to create and develop games that step outside the parameters of traditional game development and we’re really looking forward to the creative opportunities that lie ahead,” said Founding Codename Partner Jesse Vigil. “Our model of pulling together teams of developers and allowing them to make their creative dreams a reality has only one main tenet -- any game created for PlayStation Home is graphically and visually entertaining to both play and watch, at the same time.”

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