Get the Men of War: Assault Squad v1.97.7 Patch off WP (550mb)
Men of War: Assault Squad v1.97.7 Patch
General
• Added ISU 122
• Added PPSH41
• Added M50 Reising
• Added Lewis Gun
• Added Type99 at-rifle grenade dispenser
• Added Type99 at-rifle grenade
• Added Satchel Charge
• Added HDM OSS pistol
• Added new ISU-152 3d model
• Added new grenade F1 3d model
• Added new grenade M24 3d model
• Added new grenade M24x4 3d model
• Added new grenade M39 3d model
• Added new grenade M61 3d model
• Added new grenade MK I 3d model
• Added new grenade N73AT 3d model
• Added new grenade PWM 1 3d model
• Added new grenade RGD33X3 3d model
• Added new grenade RPG40 3d model
• Added new grenade RPG43 3d model
• Added new grenade Type 4AT 3d model
• Added new grenade Type 3AT 3d model
• Added new grenade Type97 3d model
• Added new grenade Type99 3d model
• Added new grenade Type99 Magnetic AT 3d model
• Added new grenade Smoke 3d model
• Added new grenade Molotov 3d model
• Added new Dynamite 3d model
• Added new Medkit 3d model
• Added new Bandage 3d model
• Added new Sandbags inventory 3d model
• Added new Allied flamethrower 3d model
• Added new Axis flamethrower 3d model
• Added new at-mines 3d model
• Added new ap-mines 3d model
• Added new body armor 3d model
• Added orientation points on the minimap
• Added highlight of selected units on the minimap
• Added tracer display on minimap to follow engagements easier
• Added updated unit icons to fit new inventory items
• Added accuracy boost on bazookas when shooting at same location multiple times
• Added new camera move functions (use direct control movement keys when direct control is disabled to move camera)
• Added the option to set camera rotate button
• Added additional Mouse button support
• Added new mgun sounds
• Added new smg sounds
• Added shell fx to all small arms
• Added unit is repairing marker
• Added unit collected ammo marker
• Added user keys setting obsolete protection
• Changed fortifications of HMGs
• Added new portrait icons
• Changed US Sappers to carry M3A1 instead of Thompson
• Changed US At-miners to carry M3A1 instead of Thompson
• Changed US AP-miners to carry M3A1 instead of Thompson
• Changed Soviet Sappers to carry PPSH41 instead of PPSH
• Changed Soviet At-miners to carry PPSH41 instead of PPSH
• Changed Soviet AP-miners to carry PPSH41 instead of PPSH
• Changed dynamite to explode when hit by an explosion
• Changed support infantry to have SMG unit icons not bazooka/at-rifle/flamer etc.
• Changed some infantry icon hierarchy settings
• Changed single units to have a health icon display on the left interface
• Changed color of health icons
• Changed penetration values of at-rifles to be more streamlined
• Changed enter-able sewers to be open on start
• Changed US airborne to carry satchel charge instead of dynamite
• Changed Soviet tank commander to carry ppsh41 instead of pps43
• Changed flamethrower effect to be less hardware demanding
• Changed unit icon hierarchy for better interface layout
• Changed riflemen to carry additional 50 mgun ammo
• Changed elite infantry grenades to be more balanced
• Changed unit group colors
• Changed projectiles to disappear much later than before
• Changed AT-grenades to blow up when getting hit by another explosive
• Changed bloom slicer to on/off box
• Changed flare gun to require radio
• Changed inventory of scouts
• Changed hedgehogs to be placed closer to each other
• Changed direct control modifier key to be assignable
• Changed inventory of regular squad leader
• Changed inventory of assault squad leader
• Changed a few ground hit effects to be less system demanding
• Changed reload sound of single bullet at-rifles
• Changed Royal engineers to carry M50 Reising
• Increased ammo of all mgunners to 900
• Increased speed of unarmed gun-carriers from 18km/h to 20km/h
• Increased speed of armed gun-carriers from 15km/h to 18km/h
• Increased speed of Black Prince from 11 km/h to 13 km/h
• Increased speed of Churchill AVRE from 12 km/h to 13 km/h
• Increased explosion timer of dynamite from 6 sec to 7 sec
• Increased uncover radius of officer binoculars
• Increased heavy ammo call-ins of officer from 1 to 5
• Increased sandbags build time from 10 sec to 15 sec
• Increased range of at-jeep from 30m to 40m
• Increased amount of ap mines of engineer trucks from 30 to 60
• Increased accuracy of all light howitzers (75mm)
• Increased penetration of M3 Grant
• Increased penetration of Chaffee
• Reduced HE shells of all at-guns to 5
• Reduced DShk rotation speed
• Removed AI shooting at unknown
• Removed inventory of basic crates
• Removed inventory of stuff crates
• Removed ability of nettings to fetch grenades
• Removed flare gun from officers
• Removed flare gun from scouts
• Removed shields from KV-1
• Removed camouflage skin of T-34-57
• Removed unnecessary key bindings in options (it's recommended to reset key bindings)
• Removed enforced stationary firing on isuzu mortar truck
• Fixed active mines not showing up as such
• Fixed royal engineers icons
• Fixed rotating of M30 howitzer
• Fixed rotating of HMGs
• Fixed M19 turret volumes
• Fixed the loading of APCR when using the interface to switch
• Fixed missing sound of flare gun
• Fixed damage display of stationary 61k AA gun
• Fixed Oerlikons inability to shoot at planes
• Fixed a buggy human model volume
• Fixed dynamite not burning when thrown
• Fixed M12 GMC max range
• Fixed close firing range of KV-1
• Fixed an issue that 3, 5, 7 etc. clicks were not counted as double click
• Fixed unsmooth camera movement with keyboard
• Fixed range display of Panzerfaust
• Fixed inability to repair M4A3R2 Croc main gun
• Fixed an incorrect bump path for Hummel XX
• Fixed small texture error on Bedford engineer truck
• Fixed missing muzzle effect for Type 4 75mm AA
• Fixed missing reload sound of DS39
• Fixed some potential crash causes
Multiplayer
• Added unit score display to Assault Zones (Hover mouse over unit and press Shift)
• Added display of friends and foes in multiplayer lobby
• Added ranked trust rating to multiplayer (gold = good, silver = ok, red = bad, grey = unranked)
• Added ranked balance protection
• Added display of player numbers in team games
• Added display of total online users
• Added chat spam protection
• Added multiplayer pointer spam protection
• Added special units call in groups (buying one resets timer of group members)
• Added new icons displaying special unit groups
• Added AT-riflegrenade squad as Japanese special unit call-in
• Added chat team/global function
• Changed HMGs to have double price in "no tanks" mode
• Changed Jeeps to have double price in "no tanks" mode
• Changed unit points to display real value more accurately
• Changed Isuzu Mortar truck special unit call-in to a regular unit
• Changed units to spawn as squad no matter the size in multiplayer
• Changed heavy AA guns to be limited 1 per player
• Changed trains on Lakeland 4v4 for better balance
• Increased points per flag on frontlines from 250 to 500 and 500 to 1000
• Increased recall timer of HMGs from 120 sec to 300 sec
• Increased re-call timer of light AAs from 120 sec to 300 sec
• Increased re-call timer of mortars from 120 sec to 300 sec
• Increased price of officer from 160 MP to 200 MP
• Increased CP of scouts from 5 CP to 8 CP
• Increased CP of radioman from 6 CP to 10 CP
• Increased CP of flamer squad from 5 CP to 6 CP
• Increased price of Oerlikon from 160 MP to 170 MP
• Increased price of IS-3 from 2000 MP to 2200 MP
• Reduced Goliath special points from 2 to 1
• Reduced CP usage of Charge! special attack
• Reduced Charge! special points from 3 to 2
• Reduced price of KV-1 from 550 MP to 500 MP
• Reduced price of T-34-57 from 550 MP to 500 MP
• Reduced price of At-Jeep from 160 MP to 150 MP
• Removed maxim from Charge! special attack
• Fixed ranked match box overlapping with password confirmation
• Fixed points display of support weapons in "no tanks" mode
• Fixed some wrong unit points
• Fixed minimap of 3v3 Crossing
• Fixed a bug with Goliath explosion during spawn protection
• Fixed that you could add a friend to blocked and vice versa
• Fixed multiplayer pointer sound to no longer appear for the other team
• Fixed small map issues
• Fixed camera boundaries in Day of Victory
Skirmish
• Added a bleeding out feature so knocked out soldiers die after a while when not revived
• Added unit is bleeding out marker
• Changed medic to carry a single morphine kit
• Changed destroyed units to disappear earlier in order to increase performance on long lasting skirmishes
• Changed KV2 to ISU122 in defence skirmish
• Fixed edifices on [Japan] Okinawa
• Fixed some wrong inventories
• Fixed some vehicle crews weapon animations in defence skirmish
• Fixed some water display in defence skirmish
• Fixed small map issues
• Fixed some broken passenger seats
Version: 1.96.6
General
• Added new Boys At-rifle 3d model
• Added new PTRD At-rifle 3d model
• Added new PTRS At-rifle 3d model
• Added new Type 97 At-rifle 3d model
• Added new PzB39 At-rifle 3d model
• Added new M3A Grease Gun 3d model
• Added new Type 1 HMG 3d model
• Added new Type 4 (Bazooka) 3d model
• Added new Type 100 SMG 3d model
• Added new De Lisle 3d model
• Added new DS 39 3d model
• Added new Repair kit 3d model
• Added new Fuel can 3d model
• Added firing arc limitations to heavy machine guns
• Changed bloom shader
• Changed color balance of the game
• Increased human inform range from 35m to 40m
• Increased range of StuH from 150m to 160m
• Reduced HE resistance of round sandbags
• Removed Specnaz/Commando flare gun ammo
• Fixed water shader issues on some older GPUs
Multiplayer
• Changed start timer of HMGs to 1:00 min
• Changed start timer of AA guns to 1:00 min
• Changed start timer of mortars to 1:00 min
• Changed re-call timer of HMGs to 2:00 min
• Changed re-call timer of AA guns to 2:00 min
• Changed re-call timer of mortarts to 2:00 min
• Fixed pathing issues on Plateau 2v2
• Fixed small map issues
Skirmish
• Added 2 script protections against player AI not responding to enemies
• Fixed wrong AA icon in Soviet Union skirmishes
• Fixed bridges on [Soviet Union] Manchuria
• Fixed achievements on [UK] Arnhem
• Fixed Maxson staying at spawn, not moving
• Fixed Commonwealth heroes who didn't switch to player control
• Fixed some script bugs
• Fixed small map issues
v1.95.5 Patch
General
• Added new Mauser98K 3d model
• Added new Mauser98K Sniper 3d model
• Added new Mosin 3d model
• Added new Mosin Sniper 3d model
• Added new M1903 3d model
• Added new M1903 Sniper 3d model
• Added new M1 Garand 3d model
• Added new M1 Carbine 3d model
• Added new DT-29 3d model
• Added new DP-27 3d model
• Added new SVT-40 3d model
• Added new MP 40 3d model
• Added new MP 44 3d model
• Added new BAR 3d model
• Added new BESA 3d model
• Added new BREN 3d model
• Added new DShK 3d model
• Added new Thompson 3d model
• Added new FG 42 3d model
• Added new MG 34 3d model
• Added new PPSH 3d model
• Added new PPS 3d model
• Added 203mm ammo to Soviet ammo truck
• Added new rifle sounds
• Changed radio operator to call in 5 artillery strikes at once
• Changed equipment of Royal Engineers
• Changed some infantry skins
• Changed Jagdpanzer IV texture to be higher resoluted
• Increased accuracy of DShK
• Increased health damage of AT-rifles slightly
• Removed sandbags from light AA guns
• Fixed sandbags crash
• Fixed small localization bugs
• Fixed wrong inventory machine gun of Sherman Jumbo
Multiplayer
• Added "Day of Victory" gamemode to MP DLC maps
• Added "Day of Victory" to ranked games
• Fixed refund in No tanks
• Fixed refund in Sniper Duel
• Fixed chicken on forest
• Fixed small map issues
• Fixed a crash caused by stability protection of Men of War
Skirmish
• Added files to support first skirmish DLC
• Added files to support summer sale
• Changed QF2 pounder to Oerlikon
• Changed 61-K to KPVT
• Reworked AI pathing on call-ins
• Fixed small map issues
v1.90.4 Patch
General
- Added new menu background
- Added new MG42 3d model
- Added new Panzerschreck 3d model
- Added new Panzerfaust 3d model
- Added new Bazooka 3d model
- Added new PIAT 3d model
- Added new EM-3 Sniper 3d model
- Added high res texture to Jagdpanzer IV
- Changed DLC button in main menu to link to the right store
- Changed display icon of empty vehicle
- Changed repairable tanks to be selectable (credits to Ty2903)
- Changed HE accuracy to adjust to AP and APCR more smoothly
- Increased AI aggressiveness with M1 Carbine
- Increased fire rate of M1 Carbine slightly
- Increased accuracy of Panzerfaust 100
- Increased accuracy of grazing howitzers
- Reduced reload time of Jagdtiger from 15 sec to 12 sec
- Reduced recharge time of Su-122 from 25 sec to 20 sec
- Reworked tank armor system to be more streamlined
- Fixed damage texture of Su-122
- Fixed a visibility issue with infantry in craters
- Fixed rare crash with sandbags
- Fixed crews staying in destroyed tanks (credits to Ty2903)
- Fixed some tank gun descriptions
- Fixed the fire animation of the Jagdpanzer IV
- Fixed missing xx specular of Pz I
- Fixed some minor model bugs
Multiplayer
- Added new netcode with reduced requirements
- Changed game filter to be on by standard
- Increased price of T-70 from 280 MP to 290 MP
- Increased price of T-34-85 from 700 MP to 725 MP
- Increased price of M4A3 Calliope from 1300 MP to 1400 MP
- Reduced price of Panzerwerfer from 1300 MP to 1250 MP
- Reduced price of Katyusha from 1300 MP to 1250 MP
- Reduced price of T34-50 from 580 MP to 550 MP
- Reduced price of Pz4H from 600 MP to 550 MP
- Reduced price of Jagdtiger from 2300 MP to 2200 MP
- Reduced price of MK VII Tetrach from 240 MP to 230 MP
- Reduced price of Pak38 from 250 MP to 225 MP
- Reduced price of M1 57mm from 250 MP to 225 MP
- Reduced price of QF6pdr from 250 MP to 225 MP
- Reduced price of Type 1 at-gun from 220 MP to 200 MP
- Reduced price of ZiS-3 from 280 MP to 255 MP
- Reduced price of M5 at-gun from 475 MP to 425 MP
- Reduced price of QF17pdr from 600 MP to 550 MP
- Reduced price of Type 2 57mm from 435 MP to 385 MP
- Reduced price of Flak37 from 700 MP to 650 MP
- Reduced price of Vickers AA from 800 MP to 750 MP
- Reduced price of Pak41-le from 140 MP to 135 MP
- Reduced price of M3 At-gun from 140 MP to 135 MP
- Reduced price of QF2pdr from 140 MP to 135 MP
- Reduced price of M37 from 140 MP to 135 MP
- Reduced price of Type 1 47mm from 140 MP to 135 MP
- Reduced price of Maxson from 180 MP to 150 MP
- Reduced price of Flak38 from 20 MP to 170 MP
- Reduced price of Oerlikon from 190 MP to 160 MP
- Reduced price of KPVT from 180 MP to 150 MP
- Reduced price of Type 2 20mm from 200 MP to 170 MP
- Reduced CP of Achilles from 30 CP to 15 CP
- Reduced rain effect on the rain environment
- Removed thunder effect from the rain environment
- Fixed ranked frontlines
- Fixed scores on Stuh 42
- Fixed CP on Stuh 42
- Fixed an out of sync bug
- Fixed some crashes in multiplayer lobby
- Fixed small map issues
- Fixed small map issues of MP Supply Pack - Alpha DLC
Skirmish
- Reduced rain effect on [Germany] St. Hilaire
- Fixed small map issues
Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and accessibility.
Players can get behind the controls of a tank to smash through obstacles, crush soldiers under their tracks and fire high-explosive shells at enemy emplacements, they can even take control of individual soldiers as they fight. As in previous games in the series, Men of War: Assault Squad includes the unique "direct control" feature which enables players to be in command of any unit using the WASD controls, rather than pointing and clicking.
Men of War: Assault Squad Open Beta allows players to get the newest game in the Men of War series early and try the amazing gameplay. It features two factions from the full game, USA and Germany, a selection of classic maps to play on, redesigned game modes, and a variety of improvements.
New features:- Different historical settings and battlegrounds for every nation presented in the game allowing players to face distinct varieties of enemies and tactics
- Unique hero units with powerful abilities such as increasing units' firepower, boosting morale or providing other advantages to defeat the enemy against all odds
- Bonuses featuring remote controlled bombs that can flatten entire residential blocks, airstrikes to destroy incoming tank columns, special "For the Motherland!" charge attacks and many more
- Improved and dynamic AI ensures that no two missions in the game will play out the same way, making each battle a new experience against an AI that really fights back
- A great choice of various locations including Western Europe to Eastern Europe, North Africa and the Pacific area
- The ability to play together with up to four friends in LAN or cooperative online play
- New multiplayer maps and game settings
- Improved multiplayer providing authentic use of equipment and vehicles
- Overhauled infantry squads and the ability to purchase specific soldiers
- More realistic weapon behavior and penetration values
- A reworked artillery system providing innovative assault and defense strategies
- New types of ammunition which increase the tanks' strength
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