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Firefall

Platform(s): PC
Genre: Online Multiplayer
Developer: Red 5 Studios
Release Date: July 29, 2014

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Firefall' Developer Adds Crytek Team Lead

by Rainier on Dec. 9, 2011 @ 9:15 a.m. PST

Firefall is a team-based action shooter that thrusts hundreds of players together into a lush, dynamic open world combining intense competitive multiplayer and large-scale cooperative gameplay.

Firefall paints a beautifully devastating vision of Earth, 200 years in the future. The promise of a new clean energy source, Crystite, leads to the disastrous arrival of the Melding, a hostile energy storm that engulfs most of our home planet. Earth’s surviving humans must band together in the eye of the Melding storm to save our species. Unfortunately, a new danger emerges as a bloodthirsty race known as The Chosen threatens humanity’s survival.

As Senior Graphics Programmer, Ury is the latest AAA developer to join the studio’s talented team – which includes former WoW, Tribes, and MAG developers.

Ury brings more than 10 years of experience, including leadership and development roles at Crytek, Germany, where he was Senior R&D Graphics Programmer and R&D Manager. He specializes in next-gen engine development, having worked on Crysis 2 and the world renowned, CryENGINE 3.

“We’re still a relatively small team here at Red 5 Studios because we’ve been very selective when choosing ‘tribe’ members,” said Red 5 CEO, Mark Kern. “It’s not just about talent, it’s about what happens when you put together a group that shares the same commitment to quality, community, and fun. Ury’s skill and experience make him an asset that any team would be happy to have, but it’s his development philosophy that makes him a fit for the ‘tribe’.”

Red 5 Studios is currently recruiting top programmers. It’s looking for the best and brightest to work on its first blockbuster undertaking, Firefall, and an unannounced new project based in cloud server technology, Stage 5.

layers will protect the Earth through the use of high-tech battleframes, which can be customized extensively to unlock the power of Firefall’s class-based combat. Battleframes allow players to specialize in their favorite style of play, while giving them the flexibility to swap and trade their way to new configurations on-the-fly. Whether you enjoy supporting your team, aggressively assaulting an enemy position, or sneaking behind enemy lines, there is a battleframe for you.

Firefall will feature a free-to-play model that allows players to experience every detail of the vibrant world without having to pay a penny. Updates to the game, dynamic world events, and other content will also be offered without a price tag, while a marketplace will allow fans to purchase optional enhancements.


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