Bastion features a compelling interactive story and imaginative hand-painted environments, all available in stunning HD. The game is dynamically narrated, gradually revealing a rich back-story as the narrator reacts to the player’s actions in real time, giving context and deeper meaning to their interactions in the world around them.
In Bastion, players assume the role of “the Kid,” a survivor of a cataclysmic event that shattered the world around him, as he faces the monumental task of constructing a safe haven for him and his loved ones from broken remnants of the past. As players journey into the wild unknown, they will confront strange beasts, forge an array of customizable weapons, and gain new powers from specially-brewed spirits.
The goal of the game is to construct a safe haven in the wake of the Calamity, a cataclysmic event that shattered the world into a series of floating islands. As players journey into the wild unknown in search of survivors and supplies, they will confront strange beasts, forge an array of customizable weapons, and gain new powers from specially-brewed spirits. The entire play experience of Bastion is dynamically narrated, gradually revealing a rich backstory as the narrator reacts to the player's actions in real time.
“We are looking forward to working with Supergiant Games to bring the unique gaming experience in Bastion to all types of players,” said Martin Tremblay, President of Warner Bros. Interactive Entertainment. “We have seen tremendous talent coming from independent development studios and Bastion is a fantastic example of the innovation and imagination in that game space.”
"We're thrilled to be working with Warner Bros. Interactive Entertainment on Bastion," said Amir Rao, Studio Director of Supergiant Games. "Warner Bros. instantly saw the potential of our original game world and narrative style, and is providing Supergiant Games with the support and autonomy we need to make Bastion an amazing experience."
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