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Tribes: Ascend

Platform(s): PC, Xbox 360
Genre: Online Multiplayer
Developer: Hi-Rez Studios
Release Date: April 12, 2012

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'Tribes: Ascend' (X360/PC) Revealed

by Rainier on March 11, 2011 @ 8:33 a.m. PST

Tribes: Ascend, developed using the Unreal 3 engine, is being positioned as the multi-player successor to the much lauded Tribes 2 and a re-introduction of the franchise to the gaming world.

Hi-Rez Studios acquired Tribes in October, 2010 and revealed plans to develop a massive scale, persistent world shooter called Tribes Universe. Today's announcement confirms that long-term franchise strategy, but Hi-Rez has chosen to first deliver the single-purchase, digital download Tribes: Ascend this calendar year.  

"Before Halo, before Modern Warfare, and before Battlefield, there was Tribes.", says Todd Harris, Hi-Rez Studios COO. "Tribes fans appreciate the game's essence  -  athletic FPS combat combined with teamwork and strategy.  As we began development of Tribes Universe, we focused first on capturing that essence - refining and modernizing iconic elements like jetpacks, skiing, and vehicles. We’ve had tremendous fun play-testing and realized the potential of a multiplayer focused title ahead of Tribes Universe. The community has been waiting for a multi-player shooter that is the modern successor to T2. Tribes: Ascend is that game."


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